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From notable animation studios such as Disney India, Prana Studios, and Toonz to the distinctive food, fine arts and spirited festivals of Mumbai (Bombay), India just might be one of the most exciting places to do an animation internship. The country is home to the largest cities in the world—Mumbai, Delhi, Kolkata (Calcutta), and Chennai are among them, and it is a modern art mecca.

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The 1950s were a magical time for animation. Part of the Golden Age of American Animation (1928 to the late 1960s), the 50s boast some of the most amazing animated films the world had seen so far.

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Spain might not be the first place you think of when it comes to animation internships, but maybe it should be. First, some of the most acclaimed filmmakers of all time are from Spain. Pedro Almodovar, Daniel Monzon, and Alberto Rodriguez are just a few.

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Art Center College of Design revealed its new four-year Character Animation program last year to much fanfare and interest from industry. Housed under the umbrella of its Entertainment Design department, the new course of study offers undergraduates an opportunity to obtain a unique Art Center education in the field of animation for the first time.

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Let’s be honest. People like to grumble about how expensive college is today but the truth is, going to college has never been cheap.

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Whether you call them vintage, classic or old-timey, the animated series of the 1950s were wildly entertaining and way ahead of their time. Although some people may think cartoons are just for kids, the carefully constructed plots and clever characters actually attracted audiences of all ages.

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From thousands of working animators and the prestigious London International Animation Festival (LIAF) to major animation studios such as Framestore, Moving Picture Company (MPC), and Double Negative, we think London is a great place to do an animation internship!

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Online degree programs and video games have a lot in common. Both are innovative and high-tech, they stimulate the brain (though in different ways), and consumers can engage whenever they want, wherever they want. Because they have so much in common, combining the two turned out to be a natural fit. The result?

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Animators and animation studios are increasingly lured to 360 degree virtual reality filmmaking and the prospect of reimagining their creations within a virtual environment. But creating convincing characters that reside in the nascent VR landscape requires a fresh approach and new way of thinking, as character animator Jon Vener learned firsthand.  

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Gone are the days of movies requiring one or a few 3D animated characters. Even casual television shows often have crowds of fake 3D people walking around in the background without viewers ever realizing it. Animating hundreds of humans walking down a street wouldn’t be efficient or reasonable for animators to do by hand, which is why the animation industry has seen the rise of a new type of program: crowd animation software.

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