Profiles of Electronic Art Programs & Schools

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Do you remember a decade ago, when there was a painting software monopoly? When there were only one or two really good programs to choose from and no competition at all? It sure is nice being a digital artist today, with tons of new software options flooding the market. With so many to choose from now, which are the best of the newcomers though? There’s plenty names to debate, but Krita’s incredible power and impressive speed is quickly making it my favorite new 2D art software. The fact that it’s free and open source only make it even more exciting!

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As the entertainment industries bring in billions of dollars each year, the list of software that artists have to learn keeps growing longer. Needing the newest versions for each program every year can often prove to be quite costly. Wouldn’t it be great if there was a major 3D animation toolkit that was completely open source and free to use even for commercial projects? As many of you already know, that’s exactly what Blender has been doing for years, and each year it further closes the gap between itself and the most expensive software that money can buy.

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Miguel Antero 0

After Odd School placed 21st on our 2014 Top 100 International Animation Schools list, we reached out for an interview to learn more about their small but tremendously successful school in Lisbon, Portugal. We were so impressed that we asked them to stay in touch so that we could show our readers what their current students were working on. Their one year Advanced 3D Modelling and Texturing class just finished and we’re honored to be able to share the outstanding results from their course in our six part student interview series!

With translation help from their class’s instructor, David Dias, the fourth student we interviewed was Miguel Antero, and you can see his impressive 3D work from the Odd School class below.

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After Odd School placed 21st on our 2014 Top 100 International Animation Schools list, we reached out for an interview to learn more about their small but tremendously successful school in Lisbon, Portugal. We were so impressed that we asked them to stay in touch so that we could show our readers what their current students were working on. Their one year Advanced 3D Modelling and Texturing class finished and we’re honored to be able to share the outstanding results from their course in our six part student interview series!

With translation help from their class’s instructor, David Dias, the third student we interviewed was Vanessa Camacho, and you can see her impressive 3D work from the Odd School class below.

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Odd School Student Interview Diogo Moniz 0

After Odd School placed 21st on our 2014 Top 100 International Animation Schools list, we reached out for an interview to learn more about their small but tremendously successful school in Lisbon, Portugal. We were so impressed that we asked them to stay in touch so that we could show our readers what their current students were working on. Their one year Advanced 3D Modelling and Texturing class just finished and we’re honored to be able to share the outstanding results from their course in our six part student interview series!

With translation help from their class’s instructor, David Dias, the second student we interviewed was Diogo Moniz, and you can see his impressive 3D work from the Odd School class below.

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Odd School Student Interview André Demétrio 1

After Odd School placed 21st on our 2014 Top 100 International Animation Schools list, we reached out for an interview to learn more about their small but tremendously successful school in Lisbon, Portugal. We were so impressed that we asked them to stay in touch so that we could show our readers what their current students were working on. Their one year Advanced 3D Modelling and Texturing class just finished and we’re honored to be able to share the outstanding results from their course in our six part student interview series!

With translation help from their class’s instructor, David Dias, the first student we interviewed was André Demétrio, and you can see his impressive 3D work from the Odd School class below.

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College of Charleston

Degrees Offered: B. A. Computing in the Arts

Tuition Information:  Undergraduate residents $9,616, nonresidents $24,330 for the 2011 – 2012 school year

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Linfield College

Degrees Offered: B. A. Electronic Arts

Tuition Information: Undergraduate $32,100 for the 2011 – 2012 school year

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University of Cincinnati

Degrees Offered: B. F. A. Art with Concentration in Electronic Art (Video and Computer Arts), B. S. Graphic Communications Design; M. F. A. Fine Art with Concentration in Electronic Art, Master of Design in Visualization

Tuition Information: Undergraduate residents $5,870, nonresidents $15,552; graduate residents $8,058, nonresidents $15,474 for the 2011 – 2012 school year.  Tuition does not include annual fees of $3,004.

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At Animation Career Review we have published dozens of articles detailing the different types of degree programs available in animation, design, gaming, and related fields. Each article defines the program, details the typical coursework involved and notes the type of career paths available to someone with that particualr degree. Bookmark this handy dandy list for future use.

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