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Texas A&M University, Department of Visualization - Visualization and Fine Arts Programs Profile

Written by ACR StaffMay 19, 2013
Texas A&M
Did you know... Each student at The Digital Animation & Visual Effects School (DAVE School at Universal Studios Orlando) learns how to work at a studio by spending 12 weeks as a Production Artist on a school-produced film. As a result, they have produced dozens of shorts in class. Their animated Star Wars fan film, The SOLO Adventures, won the Lucasfilm award at Star Wars Celebration V! You can see it and many more at www.DaveSchool.com.
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Degrees Offered:

Bachelor of Science in Visualization, Master of Science in Visualization, Master of Fine Arts in Visualization.

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Tuition Information:
Undergraduate: Fall-Spring 2013-2014 Tuition & Fees + Books & Supplies = $9,752 for Texas Residents and $26,372 for non-residents (based upon 15 credit hours per semester).
Graduate: Fall-Spring 2013-2014 Tuition & Fees + Books & Supplies = $7,248 for Texas Residents and $13,406 for non-residents (based upon 9 credit hours per semester).

Contact Information:
Department of Visualization
Texas A&M University
C108 Langford Center
3137 TAMU
College Station, Texas 77843-3137

tel. 979.845.3465
fax. 979.862.2705

Scope of Program:
Visualization is the study of the art and science used in the creation of traditional and digital visual communication. The Bachelor of Science in Visualization is a four-year undergraduate degree requiring a minimum of 120 credit hours. The degree prepares students for the artistic and technical demands facing digital content creators.

The mission of the Bachelor of Science in Visualization program is to engage and develop the student’s visual, intuitive and analytical capabilities through the scientific and aesthetic issues surrounding the use of technology in visual communication. To fulfill its mission, the program requires both a creative spirit and the technical understanding to adapt to the changing demands of the visual industries served by the departmental programs.

The curriculum integrates elements of fine arts, three-dimensional design, scientific inquiry and digital technology to provide a broad, wide-ranging educational experience. The core of the program is the studio experience, which explores the relationship between theory and practice through a variety of exercises and projects using traditional and electronic media. A variety of directed electives allows the student to gain an in-depth understanding in an area of specialization.

The Master of Science in Visualization is a 48 credit-hour program which includes a written thesis.  The core curriculum of the MS-Visualization program is designed to give students a basic grasp of the artistic, scientific, cognitive, and technical foundations of information technology, imaging, and media systems enabling modern-day renaissance artist/scientists. MS-Visualization students are highly sought after as Technical Directors in animation and visual effects and Technical Artists in the games industry.

The Master of Fine Arts in Visualization is a 60 credit hour program designed for students seeking a computing technology-infused terminal degree in the visual arts applicable to employment in digital media fields, working as a contemporary artist, and teaching in post-secondary digital arts programs.

Number of Full-Time Faculty Members: 13. Number of Part-Time or Adjunct Faculty Members or Instructors : 4

Number of Students Enrolled in Program(s):

230 in the undergraduate program.
75 combined in the graduate programs.


Additional Info: We focus on developing both technical abilities and aesthetic sensibilities.  Therefore, a well-prepared student for our programs should have at least basic competencies in maths (calculus, linear algebra), sciences (physics, computing), drawing, color theory, and design.