Taxonomy term

Pixar

Seneca College

Seneca College may be Canada’s largest college (with multiple campuses in the greater Toronto area), but more importantly from our perspective is that it’s home to a powerhouse animation department on everyone’s radar. Seneca’s esteemed animation program boasts a rigorous 3 year curriculum with working faculty members who carefully cultivate the next generation of 2D and 3D artists (many of whom can be found working in little known studios such as Pixar, Disney and Blizzard).

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Animation Mentor

Last week, news broke from our friends at Animation Mentor that they are once again pushing the bounds of online animation education with the new patent-pending  AMP Studio Production Pipeline.

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Animation

Animation is young.  How young?  Well, before Film was possible or even thought of, Peter Roget presented a paper called “The Persistence of Vision” that explained to the British Royal Society that a succession of images could induce the illusion of movement and life.  That was in 1824- less than 200 years ago.  One year later, to test his theory, the Thaumatrope optical toy is used to demonstrate and confirm Roget’s idea.

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ANOMALIA

What do you get when you mash up a few entrepreneurial Czech 3D artists with a veteran ensemble of international animators and a diverse group of hungry animation students? In a word, ANOMALIA. Its seasonal workshops form a unique blend of professionally-oriented 3D animation training that fills the void between the classically-focused education found elsewhere in its Central European region and the modern form of the craft employed for the world’s stage.

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RIT

Rochester Institute of Technology has been producing top animation talent for over thirty years with numerous award-winning alumni to show for it. The school’s BFA and MFA in Animation are housed in the School of Film & Animation and accordingly offer an enviable list of diverse courses that explore the craft of both live action and animation film making. To learn more about the exciting work that RIT students and faculty are doing, we caught up with Assistant Professor and veteran stop motion animator Tom Gasek who is currently in New York for the program’s Big Apple Animation, one of many compelling reasons for serious students to look at RIT.  (This phone interview has been edited for clarity).

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Woodbury University

Woodbury University is recognized for its rich cultural diversity and the close ties fostered between students, faculty and the production industry nearby. Its glistening campus in the studio town of Burbank, CA, makes it the perfect place to study the craft of animation, but location isn’t the only thing the program has going for it.

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Fuzz Animation

As part of our Interview Series we have tried to capture advice from successful animation entrepreneurs that have carved-out a place for themselves in the industry, so it's a good thing we ran into Nathan Dillow. Nathan Dillow is the Creative Director for his collaborative animation house Fuzz Animation, and a fairly ingenious entrepreneur.

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BYU’s Animation Department

Brigham Young University’s Animation Department has ripened dramatically since its inception just a decade ago, with a string of impressive accolades to prove it. Quickly becoming one of the most respected animation departments in the country, BYU has earned a reputation for producing a talented crop of graduates not often found elsewhere.  What’s more, undergraduates are mentored by industry luminaries while completing rigorous undergraduate coursework that poises them for any challenge they may face.

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UC Denver’s Digital Animation Center

It isn’t every university that offers state-of-the-art, industry leading tools and a motion capture studio for its animation undergraduates. Nor is it customary to find a program that culminates in a high quality short film made entirely for and by students. Training students in the art of animation, the University of Colorado Denver’s Digital Animation Center pushes the bounds of what is offered and expected of its students. Home to an elite group of undergraduates and a veteran ensemble of faculty, the rigorous BFA curriculum prepares graduates for the wide possibilities that await them.

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Gnomon School of Visual Effects

Founded by renowned digital artist Alex Alvarez in 1997, Gnomon School of Visual Effects addresses the critical needs of an entertainment industry dependent on skilled creative artists working in CG.  Alvarez, reputed as one of the world’s best creature designers, dropped out of college himself after viewing Jurassic Park and Terminator 2, to realize his dream of creating art on a digital landscape. He created Gnomon to be a “pipeline to the industry” and a school he himself would have wanted to attend.

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