|The School of Game Design||Virtual|
So, the Fall semester is finally here and game design students across the country are gearing up for another exciting ride. Schools such as KCAD, Pratt Institute, and MICA are entering their second year in the game education arena, while others such as SUNY Canton are fast approaching the much-anticipated four-year mark. While we don’t have any new game design program launches to announce for this month, we do have a few pieces of information that you might find interesting about what the School of Game Design and PlayStation are up to. Here you go.
The School of Game Design, Virtual
The School of Game Design has just announced that it will be offering lifetime access to their virtual library of game training courses for just $59. At 75,000 members strong so far, the “school” says that anyone can turn their love of gaming into a career with SGD’s extensive training library, which includes more than 120 hours of easy to follow, step-by-step video training with access to all additional or updated training.
- Develop both coding & digital artistry skills
- Master computer modeling & animation techniques
- Learn how to make advanced 2D & 3D games that they can publish anywhere
Courses include 2D Game Design, 3D Game Design, Computer Animation, Digital Painting, Game Art, and Graphic Design.
School of Game membership also includes unlimited access to thousands of dollars in royalty-free game art and textures, along with support from instructors and professionals with over 15 years of game industry experience.
While the School of Game Design does not offer certificates or diplomas, it says that it “works with students to build great portfolios that catch the eyes of employers.” SGD students consist of those new to game design and those currently working in the game industry. Visit the School of Game Design for additional details.
PlayStation, Santa Clara, California
According to a recent CBS news report, the headquarters of PlayStation in Santa Clara, California, transformed into a camp this summer, opening the doors to girls interested in gaming. The program is part of the San Jose-based program “Girls Make Games,” whose goal is to inspire middle and high school girls to become the next videogame designers, engineers, and creators. The finale for three-week program attracted industry leaders such as Executive VP of Gaming at Microsoft Phil Spencer, Executive VP of Business Affairs at Nintendo Devon Pritchard, Senior VP of Business Development at Caffeine Anna Sweet, Chairman of Worldwide Studios Shawn Layden, and Vice President of Product Development at Worldwide Studios Connie Booth. But they weren’t just there for a photo-op. These heavy hitters in the gaming and other industries assembled to review the final entries of the popular program.
The winning team, Team Sarcastic Shark Clouds, “created a game that took a multi-narrative approach to bullying,” wrote Laila Shabir, CEO and Founder of GMG, in her blog. The team “presented the issue from both the victim’s and the bully’s perspective.” They told me, “we never thought we’d win” and “we never thought our game was good enough,” wrote Shabir. “Not only was it good enough to impress the industry experts, we’re going to make the full game over the next year and publish it on Steam and console.”
“It is my hope that Girls Make Games can provide the same validation and access to education – which is the best form of empowerment – to girls everywhere.”
LearnDistrict is an educational company based in San Jose, California, committed to providing students with access to knowledge through games and programs like Girls Make Games workshops, summer camps, and game jams. Participating students have the opportunity to learn the fundamentals of game development, while working in teams to create fully functional game prototypes.