
35+ Years of Shaping Entertainment and Pop Culture - From Oscar and GRAMMY-winners, to animators, to creative directors and entrepreneurs, our graduates make significant contributions to their industries. Learn More.
Critical Game Studies |
Game Marketing and Advertising |
Game Production |
Introduction to Game Development |
Marketing & the Organizational Mindset |
Project Management & Team Leadership |
Quantitative Language of Business |
Seminar in Game Production |
Serious Games and Instructional Design |
The Business of Gaming |
What are the Types of Courses for Game Production and Management Programs?
While game production and management programs are typically offered at the master’s level, Champlain College now offers one of the few undergraduate programs in the country. This unique program allows students to begin working in game production management in the first semester. Offered through the Robert P. Stiller School of Business, the program consists of a mix of business, game, management, marketing, and finance coursework. Course examples include:
Students will complete an advanced business internship, college capstone, and senior production course where students launch into full production. Forming large production teams, games are taken to the perfect polished state of gold master, ready for publication. Academic emphasis for the class is focused on working successfully in a professional studio environment, preparing for entrance into the job market, and taking personal craft to the next level.
A typical master’s degree program in game production and management consists of a combination of program courses and university cores. University cores may include Research Methods in Technology, Thesis I-III, and Continuing Thesis. Program courses may include:
Many game production and management graduates work in the gaming industry or education. Possible job titles include art director, programmer, program management support, programming manager, producer, associate producer, network game programming manager, game designer, game developer, and game instructor.