According to the Institute of Education Sciences (IES), National Center for Education Statistics (NCES), New York is home to 304 Title IV degree-granting institutions. A Title IV school has accreditation recognized by the U.S. Department of Education, it has signed a participation agreement with the Department, it has been in business for at least two years, and it offers an associate's degree or higher. A Title IV school also offers a program of at least 300 clock hours in length. Once a school meets these requirements, it becomes eligible for federal financial aid programs, which makes them more accessible to students with financial need.
Because New York is an art and design capital, the state’s colleges have some of the best art and design programs in the world. This includes game design & development programs. Although these programs are offered at some of the state’s most expensive schools, graduates agree that it is well worth the cost. The name recognition alone is enough to get your foot in the door at many of the world’s top game companies. Fortunately, these schools have Title IV status, so students have a number of financial aid programs to choose from.
If you’re ready to review New York’s game design & development schools, take a look at the most expensive to least expensive schools below and what you can expect to pay.
Most Expensive New York Game Design & Development Schools
Parsons The New School for Design, New York - Tuition Cost: Undergraduate $43,560 per year or $21,780 (12-19 credits); Graduate $22,340 (full-time) or $1,570 per credit hour for the 2015-2016 school year.
Rochester Institute of Technology, Rochester - Tuition Cost: Undergraduate $36,596; Graduate $40,158 for the 2015-2016 school year.
Least Expensive New York Game Design & Development Schools
Alfred University, Alfred - Tuition Cost: Undergraduate residents $17,200, nonresidents $23,664; Graduate residents and nonresidents $22,520 for the 2015-2016 school year.
More Game related programs to consider:
- Winter Park, FL & Online
- Computer Animation - Bachelor's - Online & Campus
- Game Programs - Bachelor's & Master's - Online & Campus
- Graphic Design & Digital Arts - Bachelor's - Online & Campus
- Film & Digital Cinematography - Bachelor's & Master's - Online & Campus
- Mobile Development - Bachelor's - Online & Campus
- Simulation & Visualization - Bachelor's - Campus
New York Game Design & Development Scene
The Bureau of Labor Statistics does not provide salary information for game designers and developers. However, it does report salaries for software developers. According to the Bureau, the U.S. is home to more than 1 million software developers, averaging $90,060 to $99,000 per year. New York’s 60,000+ software developers average $104,100 to $107,020 per year.
It is important to note that salaries for New York-based game designers and developers vary based on location (city), company, experience, employer, and more. In addition, several other sources do offer salary information for game designers and developers based on user reports and surveys. According to Indeed.com, New York game designers average around $106,000 per year and game developers average around $124,000 per year. According to Gamasutra’s latest Game Developer Salary Survey (2014), game developers nationwide averaged $83,060 in 2013.
Employment opportunities for game designers & developers are excellent in New York. A wide variety of gaming companies can be found in New York City and a number of small cities and towns throughout the state. Just a few options include:
- 1st Playable Productions, Troy
- Arkadium, New York
- Atari, New York
- Avalanche Studios, New York
- CI Games, New York
- First Star Software, Chappaqua
- Gameloft, New York
- Kuma Reality Games, New York
- Rockstar Games, New York
- Take Two Interactive, New York
- ThinkBox Labs, New York
- Vicarious Visions (a Studio of Activision Blizzard), Menands
Awesome Animation Fact: Pixar Creative Head John Lasseter was the first to use an innovative technique, called Motion Blur, in CG animation. In addition to the technique, Lasseter’s first animated short film, “The Adventures of André & Wally B.” (1984), used complex 3D backgrounds—also a first in the world of CG animation. -Inside Pixar: We're Telling Stories, Bloomberg Business