RMIT University (RMIT) has an Animation with both undergraduate and graduate options. The Bachelor of Design in Animation and Interactive Media is a full-time, three-year program that explores 2D and 3D animation, interactive media, and special effects.
Animation and Interactive Media Studio 1-4, Animation and Interactive Media Design for Movement, 2D and 3D Animation, Sound Design for animation, Advanced Visual Effects, and 3D Animation Practice.
Graduates of the RMIT Bachelor of Design in Animation Program work as Animators, 3D Visualizers and Modelers, Digital Artists, Art Directors, Character Designers, Motion Graphic Designers, Pre-Production Artists, and Visual Effects Artists. Some program graduates teach, while others have launched their own studios and freelance businesses.
At the graduate level, RMIT has a Master of Animation, Games, and Interactivity and a six-month Graduate Certificate in Animation, Games, and Interactivity that guarantees entry into the Master Program. The RMIT Master of Animation, Games, and Interactivity can be completed in two years full-time or four years part-time. The program equips students for technical careers in all areas of animation, games, and interactive media.
Program features include access to industry-standard technology and contemporary studios, a collaborative learning and production environment with access to industry professionals, academic staff, and research centers such as the Centre for Games Design Research, and the opportunity to work alongside the creative co-working community ACMI X, and exhibit at Melbourne International Film Festival (MIFF).
Course examples for Master’s Program include Animated Narratives, Animation, Games and Interactivity Studio 1-3, The Illusion of Life, Advanced Play Design, Character, Place and Simulation, Research Methods for Design and Digital Media, and Professional Preproduction. In year two of the program, students will complete the Professional Research Project (Animation, Games and Interactivity) worth 24 credit points, and the Animation, Games and Interactivity Industry Portfolio, worth 12 credit points.
Students in both RMIT Animation Programs have access to industry partnerships with the National Gallery of Victoria (NGV), the Australian Centre for The Moving Image (ACMI), ANZ, and the Australia Post. In addition to MIFF, all students have the opportunity to exhibit at festivals and conferences such as the Melbourne International Animation Festival (MIAF), Annecy, MILIA, Siggraph, and LIAF.
Graduates of the Master of Animation, Games, and Interactivity Program at RMIT University can pursue positions in every area of animation, games and interactivity as well as Research with ACMI X and the RMIT Centre for Games Design Research, which includes the Exertion Games Lab (XGL) and Creative interventions, Art and Rehabilitative Technology (CiART). In addition to Research careers, program alumni can pursue careers in 2D or 3D Animation, Character Design, Interaction Design, App and Web Development, Visual Effects, Games Development, Motion Graphics Design, Pre-Production Art, Web Design, VR and AR, and Interaction Design.
Home to 97,000 students from more than 230 countries, and 9,000 educators and staff, RMIT University was founded in 1887 and established as a university in 1992. With an additional campus in Vietnam, RMIT offers hundreds of programs at all degree levels across 17 schools in several academic colleges. The College of Design and Social Context (DSC), which consists of seven schools, houses the School of Design, home to the RMIT Animation Programs.