RMIT University began as the Working Men’s College in 1887. The school became RMIT University in 1992 and since then, it has merged with four educational institutions: Phillip Institute of Technology (1992), Melbourne College of Decoration and Design (1993), Melbourne College of Printing and Graphic Art (1997), and Melbourne Institute of Textiles (1999). Today, RMIT serves nearly 87,000 students, making it Australia’s largest university. In addition, this global university has an additional campus in Vietnam, and over 200 exchange partners and industry connections across Asia, Europe, and North America.
RMIT offers hundreds of programs at all degree levels in 17 schools in several academic colleges. The College of Design and Social Context (DSC) consists of seven schools, including the School of Design, which offers a Bachelor of Design in Animation and Interactive Media and a Master of Animation, Games, and Interactivity.
Students in both programs will be “immersed in specialized design laboratories and studios from day one,” says the school. All courses are taught by practicing artists, designers, and industry practitioners.
Course highlights for the three-year Bachelor of Design include 2D and 3D Animation, Animation and Interactive Media Design Effects, Animation and Interactive Media Design for Movement, Sound Design for Animation, and Visual Effects.
Course highlights for the two-year Master’s Program include Advanced Play Design, Animated Narratives, Animation, Games and Interactivity Studio (three studios), Character, Place and Simulation, Professional Preproduction, Research Methods for Design and Digital Media, and The Illusion of Life. Students will also complete a Professional Research Project and an Animation, Games, and Interactivity Industry Portfolio.
Students in this graduate program will work alongside the Australian Centre for The Moving Image (ACMI X) and they will exhibit their work at the Melbourne International Animation Festival, and have opportunities to collaborate with academic staff, industry practitioners, and RMIT research centers.
Students in both programs have access to brand new animation and game design studios, individual studio spaces, and industry partnerships with ANZ, the National Gallery of Victoria (NGV), the Australian Centre for The Moving Image (ACMI), and the Australia Post. Students also have the opportunity to exhibit in festivals and conferences such as Annecy, LIAF, MIAF, MILIA, and Siggraph.
RMIT Animation alumni work in 2D/3D Animation, App and Web Development, Character Design, Game Development, Interaction Design, Motion Graphics Design, Pre-Production Art, Visual Effects, VR/AE, Web Design, and more.
Graduates of the Master’s Program are also prepared for research positions ACMI X and the RMIT Centre for Games Design Research, which includes areas such as the Exertion Games Lab (XGL) and Creative interventions, Art and Rehabilitative Technology (CiART).