Rochester Institute of Technology (RIT) has a long history of firsts. In 1983, RIT became the first university in the nation to provide a BS in Biotechnology. In 1990 the school became the first in the U.S. to launch an Imaging Science PhD program. And in 1996, RIT became America’s first university to house a bachelor’s degree in Software Engineering.
In 2016, Rochester Institute of Technology also became the first university in the world to publish a video game on the Xbox One gaming platform. Today, RIT houses the B. Thomas Golisano College of Computing and Information Sciences (GCCIS)—home to the School of Interactive Games and Media (IGM). Within the school are several paths to study game design including BS and MS degrees in Game Design and Development (GDD); an accelerated BS/MS that takes just five years to complete instead of six, and minors in Game Design and GDD.
The College of Art and Design at RIT has an additional path to study games. Housed in the college’s School of Design, the 3D Digital Design BFA is a STEM-designated program with specializations in Game Arts and 3D Visualization.
Across programs, students benefit from up to two paid blocks of cooperative education experiences with places such as Epic Games, Electronic Arts (EA), Sony Interactive Entertainment, Microsoft, Cartoon Network, and Google; access to game development and research studios; independent study opportunities; lectures, workshops, seminars, and demonstrations by industry professionals; Creative Industry Days; and access to the Digital Games Hub.
Creative Industry Days is a series of networking events with major companies and studios, where students can engage in panel discussions and portfolio reviews. Examples of past participating companies include Walt Disney, Epic Games, Adobe, Ogilvy, DraftKings, Iron Galaxy Studios, Enduring Games, NetherRealm Studios, Zash Global Media & Entertainment, MahiGaming, and CGI Digital.
The Digital Games Hub provides mentoring and resources for students and independent developers to create new games, launch start-ups, and enter the games industry.
RIT IGM GDD students also have the opportunity to develop and commercialize their own games at RIT’s MAGIC Spell Studios. With support from the Epic MegaGrants program, this state-of-the-art facility houses a 7,000 square feet sound stage; several media labs; 32’ x 16’ LED wall, with technical support for motion capture, camera tracking, the virtual art department, and real-time in-camera visual effects; a 4K Dolby Atmos theater; post-production sound mixing and color correction suites; a green room; hair/makeup/shower facilities; and production offices.
The GDD degree programs at RIT explore game design and development, modeling, animation, interactive media, science, user interaction, and math. The BS consists of 121 credit hours; the MS requires 33 credits; and the BS/MS is 145 total credit hours.
Students in the BS have opportunities to specialize in areas such as narrative, engines, audio, or graphics through electives across the entire university. Course examples for the program include Interaction, Immersion, and the Media Interface; Game Design and Development I-II; Introduction to Web Technology for Game Developers; and Data Structures and Algorithms for Games and Simulation I-II.
RIT GDD BS students may also complete approximately 40 credit hours of open, advanced, and general education electives. Examples of advanced electives include Vertically Integrated Projects (VIP) for Computing I-II; Games for Change; Level Design 1-2; IGM Production Studio; Artificial Intelligence for Game Environments; Digital Audio Production; Casual Game Development; Theory and Design of Role Play and Interactive Narrative; Game Graphics Programming I-II; and Game Development Processes.
The GDD BS program culminates with a final project and presentation. Graduates are prepared to pursue careers in industries such as game design and development, animation, film and television, aerospace, internet and software, defense, media and publishing, computer hardware, education, science, and health.
The Game Design and Development MS is a cohort-based program designed for students seeking careers in the games industry, visualization, simulation, or edutainment. Course examples include Game Design; Gameplay and Prototyping; Game Development Process; Colloquium in Game Design and Development; and Game Industry Themes and Perspectives.
Advanced elective examples include Console Development; Graduate Seminar in IGM; Global Illumination; Advanced Topics in Game Design; Vertically Integrated Projects (VIP) for Computing – Graduate; Applied Perception in Graphics and Visualization; Game Design and Development for Casual and Mobile Platforms; and Research Methods: Human-Centered Research in Games; and Computer Animation: Algorithms and Techniques.
The GDD MS program at Rochester Institute of Technology culminates with a capstone project completed across the 700-level Capstone Design and Capstone Development courses. Graduates are prepared to pursue advanced roles in game design and development, software engineering, computer hardware, aerospace, defense, systems design, graphics automation engineering, animation, film and television, internet and software, media and publishing, education, health, and science, among others.
The Game Design and GDD minors at Rochester Institute of Technology require 15 credit hours. Students in both options will complete Game Design and Development I-II. Other course examples include New Media Interactive Design and Algorithmic Problem Solving I-II; 2D Animation and Asset Production; Data Structures for Games and Simulations I-II; and Interactive Media Development.
Across all Game Design and Development programs, graduates have been hired at major companies and studios such as Rockstar Games, Sony Interactive Entertainment, Electronic Arts (EA), Microsoft, and Epic Games.
The 3D Digital Design BFA at Rochester Institute of Technology requires 120 credit hours. Both the Game Arts and 3D Visualization specializations allow students to study games. Students in both programs will take courses such as Modeling and Motion Strategies; 2D, 3D and 4D Design; Layers and Effects; Anatomical Frameworks for 2D and 3D Applications; Layers and Effects; and Scripting.
Game Art students will take other courses such as Digital Illustration; The History of Game Arts; Game Design and Development I-II; Contemporary Practices – Technology in Game Arts; and IGM Production Studio. Examples of Game Art-specific electives include Principles of Animation; Fantastic Illustration; Zoological and Botanical Illustration; 2D/3D Pre-Visual World Building; and Drawing for Animation.
Visualization students also have access to programming electives such as Game Development and Algorithmic Problem Solving I; Software Development and Problem Solving; Computer Science I; Computational Problem Solving for Engineers; and Principles of Computing.
All 3D Digital Design students have access to electives such as Simulating Natural Phenomena; Character Design and Rigging; Real Time Design; 3D Motion Graphics; Experimental Workshop; and Physical Interface Design.
The 3D Digital Design program at Rochester Institute of Technology culminates with the Senior Capstone completed across two courses. Game Art students will also complete Contemporary Practices: Technology in Game Arts to graduate. All finished projects will be submitted to competitions, integrated into student portfolios, and presented at the Senior Capstone Show.
Graduates of the 3D Digital Design BFA program at RIT are prepared to pursue titles such as Game Designer, Rigger, CG Artist, Character Designer, Game Developer, AR/VR Designer, Visualization Artist, Digital Asset Designer, Level Designer, Special Effects Artist, Lighting Technical Director, and Environment Designer. Program alumni have been hired by major game studios such as Sony Interactive Entertainment and Insomniac Games.
Rochester Institute of Technology was founded in 1829 as the Rochester Athenaeum. With global campuses in China, Croatia, Dubai, and Kosovo, this research university serves more than 20,000 students, making it one of the largest private universities in the U.S. RIT provides 200+ academic programs across 10 colleges and institutes, and the School of Individualized Study. Rochester Institute of Technology is accredited by the Middle States Commission on Higher Education (MSCHE).