2024

What are the top European animation colleges?

Top 40 Animation Schools and Colleges in Europe - 2024 College Rankings
RankingSchoolCountry
1Gobelins ParisFrance
2The Animation Workshop/VIA University CollegeDenmark
3Bournemouth UniversityUnited Kingdom
4Supinfocom RubikaFrance
5Royal College of ArtEngland
6ARTFXFrance
7École Supérieure des Métiers Artistiques France
8Escape StudiosEngland
9Teesside UniversityEngland
10MoPAFrance
11University of HertfordshireUnited Kingdom
12Lucerne School of DesignSwitzerland
13Institute of Art, Design + Technology Ireland
14Istituto Europeo di DesignItaly
15Emile Cohl Art SchoolFrance
16University of Technology, Arts and Design Spain
17The Glasgow School of ArtUnited Kingdom
18ISART DigitalFrance
19Staffordshire UniversityEngland
20Haute Ecole Albert JacquesBelgium
21Edinburgh College of ArtUnited Kingdom
22University of PortsmouthEngland
23Ecole Des Nouvelles ImagesFrance
24Academy of Media Arts CologneGermany
25L'Institut Supérieur des Arts Appliqués France
26University of South WalesUnited Kingdom
27University of the West of EnglandEngland
28Ecole Georges MeliesFrance
29New3dgeFrance
30Ravensbourne University LondonEngland
31HKU University of the ArtsNetherlands
32Ecole Nationale Superieure Des Arts Decoratifs France
33BRASSARTFrance
34Universidade LusófonaPortugal
35Duncan of Jordanstone College of Art & DesignScotland
36Ballyfermot College of Further EducationIreland
37Institute of Internet and Multimedia France
38Technological University of the ShannonIreland
393iSFrance
40Objectif 3DFrance

Our 2024 rankings of the top animation colleges in Europe. 

For this ranking we only consider formal degree programs (bachelor's degree or equivalent). For an explanation of our ranking criteria, click here

1. Gobelins Paris, Paris, France
Gobelins Paris

Animation at Gobelins Paris (Gobelins) consists of a 3D Character Animator certificate, a preparatory program, and degree options at all levels. The certificate program emphasizes learning by doing through simulation exercises and experiential learning opportunities. Coursework covers 3D animation, acting, animation styles from cartoon to realism, character animation, body mechanics, and 3D layout. Other program benefits include trips to animation conferences; a two-month internship; and the production of a final individual demo reel. 

The Gobelins 3D Character Animator certificate takes just one year to complete, full-time. Graduates have a 100% employment rate within six months of completing the program. Examples of career opportunities include 3D Animation Supervisor, 3D Character Animation, and Director of 3D Animation. 

Designed for students with a high school diploma, Gobelins’ preparatory program provides the opportunity for students to develop basic creative and technical skills through courses and topics such as Observation Drawing; Animation Techniques; History of Arts and Animation Cinema; Stop Motion; and Character Design. 

Animation Preparatory students also benefit from hands-on learning; workshops; mentorship; and optional internships during school holidays. This full-time program has both online and on-campus options that can be completed in just one year. 

The Animation Preparatory program culminates with a final project or portfolio of the students best work. Upon completion of the program, graduates are prepared to pursue an entre-level position or apply to one of Gobelins Animation degree programs. These include a BA in Character Animation and Animated Filmmaking; a Bachelor in 3D Animation; an MA in Character Animation and Animated Filmmaking; and a Visual Storytelling MA. Programs are provided in partnership with CITIA (la Cité de l’Image en mouvement d’Annecy). 

The Character Animation and Animated Filmmaking BA, and the 3D Character Animation program explore areas such as anatomy, special effects (SFX), 2D/3D animation, motion capture, acting, scriptwriting, character and background design, 3D layout, storyboarding, film analysis, direction, history of art, and editing. Students will also master digital tools specific to Animation such as Maya, Première, Photoshop, TV Paint, Animate, After Effects, and Storyboarder. 

For both programs, students will work their way through the entire Animation production pipeline. Both programs take three years to complete, full-time. All graduates enjoy a near 90% employment rate within six months after graduating. 

The Character Animation and Animated Filmmaking MA at Gobelins Paris is a two-year program that explores filmmaking, scriptwriting, 2D and 3D character animation, directing, graphic design, storyboarding, sound design, 2D and 3D layout, rigging, acting, special effects animation, rendering, and compositing. Students in this professional program will work in teams on projects and animated productions; complete an internship; and produce a demo reel and portfolio. 

Other program features include courses taught by professionals from major studios; participation in workshops and projects sponsored by partner companies and public institutions such as Netflix, the French Ministry of Justice, Dell, Universal Music, BMW, Olympus, and Musée Picasso; access to state-of-the-art equipment, studios, and dedicated workstations; and participation in a speed-recruiting event organized during the Annecy festival with more than 50 companies in attendance. 

Graduates of the Animation degree programs at Gobelins Paris are prepared to pursue titles such as 2D Animator, 3D Animator, Crowd and Series Animator, 2D Animation Director, Previz Artist, Film Director, Character Designer, Storyboard Artist, 3D Animation Supervisor, and Video Game Animator. 

The Visual Storytelling MA at Gobelins Paris is a two-year program that prepares students for careers in areas such as animation, video game design, illustration, comic book publishing, and motion design. The program explores character development, universe design, production pipelines, new and emerging technologies, audiovisual creation, adaptations, narrative forms, and group studies. 

This project-based program provides the opportunity for students to intern with a French or international company; complete a study trip and research paper on narrative techniques; or participate in an academic mobility at a partner school. Students will also learn how to pitch in teams or individually, and develop a project in animation, gaming, motion design, serious gaming, comics, or other related area. Each student's final pitch will be evaluated by a professional jury. 

Founded in 1964 by the Chamber of Commerce and Industry (CCIP) of the Paris Ile-de-France region, Gobelins Paris is one of the oldest Animation schools in the world. Serving approximately 1,105 students today across two campuses in Paris and one in the French Alps, Gobelins provides a variety of programs leading to a BA, MA, or Professional Certificate. Single courses such as 2D Animation, From Storyboard to Animatic, and Drawing for Movement are available online. Gobelins Paris is a member of the French Animation School Network known as RECA, and IPAX—the U.S. network of schools recognized by Sony Pictures.

2. The Animation Workshop/VIA University College, Viborg, Denmark
The Animation Workshop/VIA University College

VIA University College (VIA) is home to the School of Business, Technology and Creative Industries, which houses The Animation Workshop (TAW). Launched in 1988 and housed in an old military complex, TAW is a community of more than 650 students, staff, and professionals dedicated to the advancement of Animation. The Workshop also hosts the biggest Animation festival in Denmark known as the Viborg Animation Festival (VAF). 

TAW consists of seven departments including the Bachelor of Arts Department; Professional Training; Research and Development; the Animated Learning Lab; Business Development; the Open Workshop – Artist Residency; and the Visual Talent Center. TAW Research and Development is a Center for Animation, Visualization, and Digital Storytelling (CAV) that explores formal research areas such as Animated Learning; Aci-VI; Interactive Technologies and Games; Immersive Storytelling and Documentary; and ANIMOK. 

Other TAW features include access to nearly 119,000 square feet of facilities and buildings; courses taught by instructors who are professionals in the industry; relationships more than 100 external professionals and established companies; and 30+ Animation, Games, and New Media start-ups. Consisting of more than 650 students, staff, and professionals, TAW also 

The Animation Workshop has both formal degree programs and professional training (PT) options. Examples of PT programs include 3D Character Animation (14 weeks); ANIDOX:LAB (three modules over months); Animation Production Manager (one week); Unreal Engine Animation Training (one week); Creative Simulation Technologies (12 weeks); Animation (one week); and Summer School/Toon Boom Harmony 2D Animation (three weeks). 

Formal degree programs for Animators include BA degrees in Character Animation; Computer Graphic Arts (CGA); and Graphic Storytelling. Curriculums include assignments, lectures, individual projects, and a group project. Electives for all options allow students to focus one or more areas of interest. 

A major component of all Animation Workshop programs is the 10- to 14-week internship in the final semester. During this time, students will have the opportunity to gain valuable work experience with a production studio such as Aardman, Illumination, Cartoon Studio, Sun Creature, or Nørlum. 

All TAW programs culminate with a final project that typically takes four to five weeks to complete. Students focusing in Animation will complete an animated short film. All students will graduate with a portfolio and showreel. Depending on the program, students will graduate in 3.5-four years if attending full-time.  

Established in 2008, VIA University College is one of Denmark’s six university colleges. The school serves 19,000 full-time students enrolled in 42 degree programs across the Animation, Film, Technology, Design, Engineering, Business, Education, Health, and Social Studies disciplines. Programs at VIA University are taught in Danish and English. One of Denmark’s largest institutions of higher education, VIA has eight campuses and seven research centers in seven different cities across the Central Region of Jutland. 

All programs at VIA University College are accredited by the Danish Accreditation Council. VIA is also a certified holder of an ERASMUS+ charter; the school is a member of the European Association for Quality Assurance in Higher Education (ENQA); and it holds a Qualification Certificate from the People's Republic of China.

3. Bournemouth University, Bournemouth, Poole, England, UK
Bournemouth University

Bournemouth University (BU) is home to the Faculty of Media & Communication, which houses the National Centre for Computer Animation (NCCA). Established in 1989, the NCCA is one of the few research-intensive Animation centers in the UK. In 2011, the NCCA was presented with the Queen’s Anniversary Award for world-class computer animation teaching with wide scientific creative applications. In addition, BU is one of a small number of institutions in the UK to achieve Houdini Certified School status by Side Effects Software. 

The NCAA at BU has both undergraduate and graduate programs for students seeking a career in Animation. At the undergraduate level, students can earn a BA in Computer Animation and Visual Effects. Graduate students have three options including the 3D Computer Animation MA; the MSc in Computer Animation and Visual Effects; and the Digital Effects MA.

All options are ScreenSkills recognized and feature collaborative projects that simulate real world scenarios and challenges; lecture series; access to animation labs equipped with industry-standard software such as Houdini, Maya, Unreal Engine, Zbrush, Unity, and Nuke; access to green screen motion capture, and virtual production studios; and industry guest speakers. 

Studios that have visited BU include Disney Animation Studios, Pixar, DreamWorks, Microsoft, DNEG, Epic Games, Industrial Light & Magic (ILM), Sony Interactive Entertainment Europe (SIEE), Framestore, Moving Picture Company (MPC), Animal Logic, Illumination, and Blue Zoo Animation.  

A major component of the animation programs at Bournemouth University is participation in the Annual BFX Festival. With nearly 1,000 attendees and nearly 60 speakers, BFX is one of the largest Animation, Games, and Visual Effects festivals in the UK. This international event features networking opportunities with artists and speakers from all areas of entertainment; talks and panels; competitions; screenings; and nearly 20 masterclasses by experts in the industry. 

The Computer Animation and Visual Effects BA at BU has three pathway options including Visual Effects; Art and Design; and Technical Arts. Course examples for the program include Modeling and Texturing; Principles of 3D Animation; Procedural Content Creation; Lighting and Look Development; Image Manipulation for Animation & Visual Effects; Concept and Story; and Professional Practice. 

All BA students have the opportunity to complete an invaluable 30-week internship at a studio; work with supportive tutors who will review their work; and tailor their studies with option units such as Computer Graphics for Sustainable Development, and Moving Images of a Computerized Age. 

The Computer Animation and Visual Effects BA program at Bournemouth University culminates with a major project and dissertation. Students may complete the project and dissertation individually or in teams. 

Graduates of the program enjoy a near 95% employment rate or further study within six months of graduation. BU alumni have worked on films such as Blade Runner 2049, Solo: A Star Wars Story, Fantastic Beasts: The Crimes of Grindelwald, The Avengers, and Dunkirk

The 3D Computer Animation MA at Bournemouth University helps students develop advanced skills in computer animation for animated features, films, television production, computer games, scientific visualization, interactive media, flight simulation, virtual environments, advertising, and architecture. All students will work and learn in a professional studio environment, and create a major project to be exhibited at the degree show. This event attracts top industry recruiters from around the world. 

Course examples for the 3D Computer Animation MA include Visual & Critical Studies; Core Production Principles; Core Production Techniques; Research and Development in Computer Animation; and Production Development. In addition to the final project, MA students will build a master’s portfolio either solo or with a group.  

In the BU Computer Animation & Visual Effects MSc, students will learn how to apply math, algorithmic, and technical skills to create tools to be used in the production of animated works and computer games. Course examples for the program include Simulation and Rendering; CGI Tools; Pipeline and Technical Direction; Animation Software Engineering; and CGI Techniques. Students will complete group projects and a master’s project to be displayed at the end of year degree show. 

The MA and MSc programs at Bournemouth University take one year to complete. Graduates are prepared to pursue leadership roles across industries. In the entertainment and games industries, program alumni have worked on films and games for major studios such as DreamWorks, Pixar, Sony Picture Imageworks, and EA Games. Examples include the Harry Potter series, Happy Feet, Grand Theft Auto, Monsters vs Aliens, the Lord of the Rings trilogy, King Kong, and Crysis 2. 

Bournemouth University dates back to the 1970s, when Bournemouth College of Technology was created. By 1976, the school had changed its name to Dorset Institute of Higher Education, and again in 1992 to Bournemouth Polytechnic. Within two months, the school became Bournemouth University. Today, BU provides more than 240 degree programs to 19,000+ students. The programs at Bournemouth University are accredited by agencies such as the Association to Advance Collegiate Schools of Business (AACSB), and the Club Managers Association of Europe (CMAE).

4. Supinfocom Rubika, Valenciennes, France

The Animation program at Supinfocom Rubika consists of a 2D Animation and 3D Animation programs leading to a BAC+5 (master’s degree). A unique component of the programs is the mandatory internship requirement that allows students to complete several work experiences through Rubika’s partnerships with more than 300 companies. Examples include Pixar, Disney, Industrial Light & Magic (ILM), DreamWorks Animation, Gameloft, Ubisoft, Illumination Aardman, and Framestore. 

Other program benefits include access to state-of-the-art studios and facilities outfitted with industry-standard digital tools such as Nuke, Maya, Adobe Animate, ToonBoom, Houdini, TVPaint Animation, and Arnold; learning that takes in a professional studio environment; multiple workshops throughout the program; and participation in festivals and contests. 

Students will also work in teams to produce a number of short films throughout the year. During these mandatory projects, students will master the animation production chain and engage in project management activities. 

The 2D and 3D Animation programs at Supinfocom Rubika culminate with a final project that will be presented to a professional jury. Graduates enjoy a 90% employment rate within a year of completing either program.  Alumni go on to become 2D/3D Animators, VR Animators, CG Animators, Technical Animators, Character Designers, Layout/Tracking Artists, VFX Artists, Modeling Artists, Compositing Artists, Shading & Texture Artists, Riggers, and Environmental Artists. 

Supinfocom Rubika animation alumni have been hired at major studios such as Industrial Pixar, Light and Magic (ILM), DreamWorks, Disney Animation Studios, Illumination, Framestore, and Aardman. 

Supinfocom Rubika was created following the merger of the Institut Supérieur de Design (Higher Institute of Design, est. 1988), Supinfocom (est. 1988), and Supinfogame (est. 2001). Today, Supinfocom Rubika serves 1,200 students annually, across campuses in Valenciennes and Montbeliard, France; Montreal, Canada; and Pune, India. Diploma programs are available in animation, games, and design. RUBIKA students can also enroll in a number of one-year preparatory programs or two-week summer immersions.

5. Royal College of Art, London, England, UK
Royal College of Art

The School of Communication at Royal College of Art (RCA) houses an Animation MA program that requires 180 credits of study over three terms (one year). Launched more than 30 years ago, this multidisciplinary program explores animation, games, film, theater, STEM disciplines, augmented and virtual reality (AR/VR), literature, and media. Throughout the program, students will have opportunities to engage with visiting artists and professionals, participate in workshops, and take field trips to animation studios, archives, museums, and exhibitions. 

Over the first two terms of the RCA Animation MA program, students will complete Animation Forms, Methods & Contexts (45 credits); Making Worlds with Others (15 credits); Critical Non/Fiction and Experimental/Expanded Practices (30 credits); and course requirements across RCA (30 credits). All activities for the program take place in classrooms, mixed-use studios, and technical workshop areas.  

In the final term of the Animation MA program at Royal College of Art, student animators will apply what they have learned to the production an Independent Research Project worth 60 credits. Final projects will be completed in collaboration with academic and technical staff, and presented to the Examination Board. 

Graduates have gone on to win Oscars’ BAFTA’s, and Jury Prizes at Cannes Film Festival. Program alumni have also established careers at a variety of studios. Examples include DreamWorks, Aardman, Passion Pictures, Studio AKA, Hornet USA, Picasso Pictures, Tandem Films, Animade, Blink Productions, FOLK Projects, Not to Scale, Hodgson Films, Model Robot, Ragdoll Productions, and Nexus Studios. 

Established in 1837 as the Government School of Design, Royal College of Art is the only entirely postgraduate institution of university status with degrees in art, communications, humanities, and design. Programs at RCA are provided across the Schools of Design, Arts & Humanities, Communication, and Architecture. Serving more than 2,500 students, Royal College of Art is an exempt charity regulated by the Higher Education Funding Council for England (HEFCE).

6. ARTFX, Montpellier, Lille, Paris, France
ARTFX

ARTFX is a Toon Boom Center of Excellence that houses the schools of Animation, Cinema, Visual Effects, and Video Games. The Animation School has a program with 3D Character Animation and 2D Film Animation options leading to an MA degree. All students benefit from workshops led by professionals in the industry; masterclasses and other activities with partner studios such as Moving Picture Company (MPC), Illumination, DNEG, Framestore, Lighthouse Studios, Cinesite, and Mikros Animation. 

Other program features include access to state-of-the-art classrooms, labs and studios equipped with industry-standard software such as Storyboard Pro, Affinity, Krita, SideFX Houdini, Autodesk Maya, Dragonframe, ZBrush, Unreal Engine, and Affinity Photo; one mandatory internship lasting six weeks (students may complete multiple internships); and RECA—an association founded by ARTFX that consists of 28 industry-recognized French Animation Film Schools. 

In the first year of the 3D Character Animation and 2D Film Animation programs, all students will complete the common core. In addition to completing foundation courses during this time, students will collaborate and experiment with techniques in film, animation, and games; develop storytelling skills; and prepare projects for an exhibition and individual portfolios. 

In the following years students will complete additional projects and reels related to their degree. In the final year of the Animation MA programs at ARTFX, students will create and direct an animated short film that will be screened by a professional jury. Graduation films have won dozens of awards and received more than 900 selections in festivals around the world. 

Upon completion of these five-year programs, animation students will have the opportunity to participate in the End-of-Studies Job Dating Session, which attracts French and international recruiters from major Animation studios. To date, ARTFX animation graduates have enjoyed a 95% job placement rate within six months to a year after graduating. 

Graduates are prepared to pursue advanced roles in areas such as 2D animation, 3D character animation, puppet animation, storyboard art, game art and design, character design, background art, concept art, and layout design. Program alumni have worked on productions such as Ready Player One, The Lion King, Star Wars Episode VIII, The Minions, and Gravity

ARTFX, School of Digital Arts was founded in 2004 by French Special Effects (SFX) pioneer Gilbert Kiner. Launched in Montpellier, the school’s first program was 3D Animation and SFX. Today, ARTFX employs 80 professors and 50 permanent staff that serve 1,100 students across three campuses in Paris, Lille, and Montpellier. This independent art school is registered with the Répertoire National des Certifications Professionnelles (RNCP).

7. École Supérieure des Métiers Artistiques (ESMA), Montpellier, France
École Supérieure des Métiers Artistiques

École Supérieure des Métiers Artistiques (ESMA) has a five-year 3D Animation, Cinema & Special Effects program that leads to a master’s degree. Open to students with a BAC, the program begins with an integrated entertainment preparatory year that covers the fundamentals of Animation and the industry. In the following years of the program, students will work their way through the animation production pipeline. The program ends with an industry-ready animated short film created in groups of four to seven students. 

ESMA animation graduates enjoy a 92% employment rate within six months of graduation. Potential job titles include 3D Animator, FX Artist, Technical Director, Project manager, Concept Artist, Modeler, 3D Graphic Designer, CG Supervisor, Compositing Artist, 3D Studio Manager, and Director. 

ESMA Animation alumni have been recruited by major studios and agencies such Industrial Light & Magic (ILM), Sony Pictures Imageworks, Weta Digital, Moving Picture Company (MPC), Ubisoft, Illumination, Framestore, Aardman, Fontes Architecture, Untold, A+Architecture, ba&sh, IKKS, and Mikros Animation. 

Founded in 1958, the École Supérieure des Métiers Artistiques (ESMA) campus is now located in the Creative Campus, which was built in Montpellier’s new district—The Creative City. The new location is outfitted with state-of-the-art classrooms, sound studios, an auditorium, and the FabLab. Other ESMA campuses include Montreal, Canada, and Lyon, Nantes, Toulouse, Rennes, and Bourdeaux, France.

8. Escape Studios, London, England, UK
Escape Studios

Through a partnership with Epic Games, Escape Studios was the first Unreal Authorized Training Center in the UK. Also an Unreal Engine Academic Partner and Houdini Certified School, Escape Studios provides programs that are developed and maintained in partnership with Industrial Light & Magic (ILM), PlayStation London, DNEG, Moving Picture Company (MPC), Jellyfish Pictures, Cinesite, Framestore, and Mikros Animation. The school’s partnerships with these major studios provide endless opportunities for students to network with established professionals in the industry. 

Other Escape Studios features include programs in Animation, Games, Visual Effects (VFX), and Motion Graphics; courses led by instructors who have worked with Disney, DreamWorks, Fox, and Warner Bros; intensive training sessions on industry-standard software such as Maya and Toon Boom Harmony; access to state-of-the-art studios and equipment; and internships with major studio for four weeks, three months, or a year. Students may also participate in the Annual VFX Festival hosted by Escape Studios. 

Escape Studios has 13 paths to study animation. For students seeking a shorter program, the school has eight-, 10-, 12-, 18- and 20-week options in everything from Character and Creature Creation to 3D Animation. Degree-seekers have five options including the BA (Hons)/MArt in The Art of Computer Animation (3D); BA (Hons)/MArt in The Art of Computer Animation (2D); the BSc (Hons)/MSci in Character Creation for Animation, Games & VFX; a 3D Animation MA; and the MA in Character & Creature Creation. 

Students at Escape Studios will learn in classrooms that simulate real animation studios. They will also have the opportunity to master all areas of the Animation production pipeline. Graduates are prepared to work in all areas of animation, film, game art and design, television, advertising, and more. 

Escape Studios graduates have won 500 awards, 77 honorable mentions, 163 finalist nods, and 25 nominations. worked on productions and games such as Harry Potter, Assassin’s Creed, Top Gun: Maverick, Star Wars, Avengers, Unchartered 2, Captain America: Civil War, The Batman, Ex Machina, Fantastic Beasts and Where to Find Them, Gravity, Black Panther: Wakanda Forever; Interstellar, Star Wars: The Force Awakens, Forza Horizon, and The Jungle Book. Escapees have also gone on to launch their own studios or freelance businesses. 

Escape Studios was established in 2002. To date, the school has produced 4,000 alumni known as “Escapees.” Escape Studios provides seven BA and BSc programs, five MA options, dozens of short programs, and industry training in VFX Compositing, Houdini, and Unreal Engine. These options can be completed on campus in London or entirely online.

9. Teesside University, Middlesbrough, England, UK
Teesside University

Teesside University is the first Adobe Creative Campus in Europe. The school also provides a number ScreenSkills-recognized Animation Programs at both the undergraduate and graduate levels. Housed in the School of Computing, Engineering & Digital Technologies, undergraduate program options include BA degrees in Animation; 2D Animation and Stop Motion; Concept Art; and Visual Effects and Motion Graphics. 

At the graduate level, Teesside University has MA programs in 2D Animation and Stop Motion; Applied Immersive Technology (Creative Industries); Animation; Concept Art; Applied Immersive Technology (Creative Industries with Advanced Practice); and Visual Effects. All options are ScreenSkills Recognized. 

Across programs, students benefit participation in ExpoTees—Teesside’s annual exposition of final year student works; strategic partnerships major studios and companies such as Industrial Light & Magic (ILM), Double Eleven, Ubisoft, Animmersion, and Creative Assembly; access to state-of-the-art engineering and production facilities; and networking opportunities with industry professionals through Animex—Teesside’s International Festival of Animation and Computer Games. Animex attracts professionals from Disney, Rockstar Games, Pixar, and Sony. 

All undergraduate programs provide the option to complete a foundation year or internship. Graduates may also complete an internship in their final year over the summer. Graduate internships last 11 weeks. Programs that last two years provide the option to complete an internship over three months in at the start of the second year of the program. 

Students in the BA and MA Animation programs benefit from courses taught by instructors who are active in the animation, film, and television industries. Course examples across programs include 2D Digital Art; Anatomy of a Film; Visual Development for the Moving Image; Art for Animation; 2D Animated Performance; Script and Pitch; Concept Art for Games and Animation; 3D Character Animation; Organic Modeling and Texturing; Creative Animation; Advanced Practice; and Production Design. 

The animation programs at Teesside University culminate with a film sequence or short film. Across programs, graduates have gone on to work for Industrial Light & Magic (ILM), Rockstar North, Imaginarium Productions, Blue Zoo Animation Studio, and Animal Logic. Program alumni have also worked on films and AAA games such as Star Wars: The Last Jedi, Red Dead Redemption 2; and Spider-Man: Far From Home

Teesside University was founded as Constantine Technical College in 1930. The school serves approximately 22,700 students enrolled in dozens of programs across five schools including Arts & Creative Industries; Computing, Engineering & Digital Technologies; Health & Life Sciences; Social Sciences, Humanities & Law; and Teesside University International Business School. Teesside University has campuses in Middlesbrough and London, England.

10. MoPA, Arles, France
MoPA

MoPA (School of 3D Animation) has partnerships with major studios that often lead masterclasses, attend juries, and provide internship opportunities. Just a few MoPA partners include DreamWorks Animation, DNEG, Reel FX, Pearl Studio, Framestore, Aardman, Mikros, and Axis Studios. 

The school focuses on project-based teaching that emphasizes collaboration and teamwork. Leading to an Expert Diploma in 3D Design, Production, and Animation (Baccalaureate), the program includes Cycle 1: Years 1-3; and Cycle 2: Years 4 and 5. During the preparatory year (year one), students engage in animated film, video, and photography workshops; multiple projects using a wide range of animation and filmmaking techniques; art history coursework; and Adobe Creative Suite courses. 

In Cycle 1, students will work on projects individually and in groups. Students will work their way through the entire production pipeline of an animated short film. Areas explored include film analysis, storyboarding, modeling, character design, script, and sound illustration. In this Cycle, students will also develop advanced skills in Maya, Nuke, Zbrush, V-Ray, and Substance. 

In Cycle 2 of the MoPA Animation program at students will select a specialization in Animation Professions or Image Professions. Students will also work in teams of four to six to produce a short animated film in a real studio setting. 

Other program features include access to 200 computers across MoPA’s studios; access to the same equipment and software used in professional studios; internship opportunities; and study abroad experiences. 

The MoPA diploma program culminates with the Final Year Jury in the Theatre of Arles, which attracts 2,000 artists and spectators. After this public screening, student films will begin their journey through the international film festival circuit. 

MoPA graduates are prepared to pursue careers in pre-production, production, and post-production in areas such as animation, film, television, and game design. Possible job titles include 3D Character Animator, Production Manager, Special Effects Artist, Director, Matte Painter, Sound Designer, Layout Artist, Storyboarder, Concept Artist, Screenwriter, and Artistic Director. 

MoPA School of Animation dates back to 1988 when it launched as Supinfocom School—the first French institution of its kind devoted entirely to CGI. Supinfocom became MoPA School of Animation in 2015. In 2022, MoPA became a member of a network of schools known as the BRASSART Group. Located across 14 cities in France, the Group specializes in 3D Animation, Graphic Art and Design, Video Games, and Audiovisuals. MoPA is also a member Réseau des Écoles Françaises du Cinéma d'Animation (RECA)—a network of 28 French animation schools recognized by the professional community in France and around the world.

11. University of Hertfordshire, Hatfield – Hertfordshire, UK
University of Hertfordshire, Hatfield

The School of Creative Arts at University of Hertfordshire (UH or Herts) has three undergraduate paths to study animation. Options include BA degrees in 2D Digital Animation; 3D Animation & Visual Effects (VFX); and Comics and Concept Art. At the graduate level, the school has MA programs in Animation, and Character and Creature Animation. This fully remote program is provided through UH Online. 

Accredited by SideFX and the International Association of Film and Television Schools (CILECT), all programs feature courses and projects led by professional Animators who have worked on productions such as Thor, Harry Potter, The Hobbit, Tom & Jerry, Doctor Who, and The Avengers. 

Course examples across BA programs include Applying CG; Creativity, Concept & Story; Animated Thinking; Progressing 3D and Visual Effects; Moving Visions; Design, Interactivity & Professional Practices; Progressing 2D Animation; Concepts in Motion: Articulated Research & Writing; Progressing Character & Concept Art; Pre-Production for 2D Animation; Moving Visions; Pre-Production for 3D Animation; Comics & Professional Practices; and Pre-Production for Comics and Concept Art. 

The 2D Digital Animation and 3D Animation & VFX BA programs also provide opportunities to complete several live projects, including a final film project to be screened at the School of Creative Arts Animation Exposé. In addition, BA students will complete a number of simulated real-world projects; a portfolio of their best work; and an internship. 

Students have opportunities to complete a short or year-long study abroad experience at partner universities across Europe, Africa, South America, Asia, Canada, and Australia. 

The Animation MA at University of Hertfordshire is a multidisciplinary program that emphasizes project-based learning. Students in this program will actively participate in art- and software-based workshops and lectures; seminars; work placements; and a study abroad year. Students will complete 180 credits across five modules. These include Practice 1: Developing Skills (30 credits); Digital Media: Sources and Significance (30 credits); Practice 2: Creative Project Development (30 credits); Exploring Professional Practice (30 credits); and Major Study: Animation (60 credits). 

All UH animation students have the opportunity to complete a simulated brief in collaboration with Animation alumni and organizations such as National Poetry Day and Promise. 

The Character and Creature Animation MA at Herts allows students to study at their own pace. Ideal for professionals already working in the industry or those seeking a career change, the CCA MA consists of the following core modules: Introduction to Animation Skills (pre-requisite); Animal & Creature Animation (30 credits); Character Performance (30 credits); Locomotion and Mechanics for Animation (30 credits); and The Animation Industry: Preparing for a Career (30 credits).  

The program culminates with the 60 credit hour Graduation Portfolio module, consisting of a several larger works organized into a professional portfolio. 

Graduates of the animation programs at University of Hertfordshire enjoy a near-perfect 96.5% employment rate. Program alumni are prepared to pursue titles such as 2D or 3D Animator (Film), Game Animator, Character Designer, Visual Affects Artist, Creature Animator, and Creative Director. 

School of Creative Arts alumni have gone on to win Oscars, Emmy’s, and BAFTAs for their work on productions such as Start Wars, Game of Thrones, Harry Potter, The Lion King, Avatar, The Chronicles of Narnia, The Jungle Book, Inception, and Gravity. HU Animation alumni have also been recruited by major studios such as Industrial Light & Magic (ILM), Sony, Blue Zoo, and Creative Assembly. 

University of Hertfordshire (UH) was founded in 1952 as Hatfield Technical College. Serving 1,500 students, the school specialized Aeronautical Engineering, the Natural Sciences, and Mechanical Engineering. Today, University of Hertfordshire serves approximately 32,000 students from more than 140 countries with access to over 550 carer-focused degree options. UH operates across eight schools and two campuses in Hatfield – Hertfordshire and London.

12. Lucerne School of Design, Film and Art, Lucerne, Switzerland
Lucerne School of Design

Lucerne School of Design, Film and Art is oldest College of Art and Design in Central Switzerland. Part of Lucerne University of Applied Sciences and Arts (HSLU), the school provides two paths to study animation. At the undergraduate level, students can earn a BA in Film with a specialization in Animation. Students may focus in Animation 2D or 3D. 

At the graduate level, Lucerne has an Animation MA that combines hands-on workshops, seminars, and coursework that explores format development, production processes, story development, virtual reality (VR), film history, experimentation, animation history and theory, artificial intelligence (AI), concept and design, and media history. Throughout the program, students will also have opportunities to work with mentors and interact with guest lecturers from the industry. Trips to festivals and professional conferences are also part of the program. 

Graduates of the Lucerne School of Design, Film and Art MA program have gone on to become Animation Filmmakers, Game Artists, Film Directors, Researchers, Art Directors, and Professors. Program alumni work at major film and animation studios, game design studios, television networks, advertising agencies, museums, and universities. 

The Lucerne Film BA with a specialization in Animation covers the 12 Principles of Animation. The curriculum also consists of modules, team-building projects (short films), workshops, individual projects (short films), lectures, and a professional internship. 

Course examples and topics for the program include Animatic; Narration by Animation; Character Design, Background Design, Layout; Animation I-III; Compositing; Dramaturgy in Short Formats, Leading a Team; Expanded Animation I-II; Motion Graphics; Experimental Narration; VFX I-II; Stop Motion: Motion Control; Simple Animations in CGI; and Research of a Visual World. 

The Animation BA program culminates with a thesis project and a portfolio of the student's best work. Graduates of the program are 2D Animators, Directors, Producers, Illustrators, and Game Artists. 

Lucerne School of Design, Film and Art was founded in 1877 as Lucerne School of Arts and Crafts, making it the oldest College of Art and Design in Central Switzerland. The school became part Lucerne University of Applied Sciences and Arts in 1997. Today, Lucerne School of Design, Film and Art serves more than 900 students enrolled in 20 programs leading to a bachelor’s or master’s degree. 

Serving more than 8,300 degree-seeking students and 12,000 continuing and executive education students, Lucerne University of Applied Sciences and Arts is the largest university level institution in Central Switzerland. Founded on January 1, 1997, Lucerne employs approximately 2,000 professionals, which also makes it one of the largest employers in Central Switzerland. Programs at Lucerne are provided across the following areas: Engineering and Architecture; Design, Film and Art; Music; Computer Science; Social Work; Health Sciences; and Business.

13. Institute of Art, Design + Technology (IADT) Dún Laoghaire, Dublin, Ireland
Institute of Art, Design + Technology

Institute of Art, Design + Technology (IADT) Dún Laoghaire is the only school of its kind in Ireland with a specific focus on the technological and creative cultural sectors. Within IADT is the Faculty of Film, Art + Creative Technologies, which houses The National Film School (NFS) and the Departments of Design + Visual Arts; Film + Media; and Technology + Psychology. Across departments, students have access to design, film, technology, and visual arts programs. 

Other faculty features include curriculums that emphasize learning by doing; field trips; established partnerships within the creative, academic, commercial, and cultural sectors; immersive workshops; courses that focus on technology, production, research, and creativity; visiting artists; and access to state-of-the-art facilities, labs, studios, and digital tools. The IADT Faculty of Film, Art + Creative Technologies also provides several paths to study animation: the Animation BA, 3D Animation BA, and the 3D Animation MA. 

The Animation BA is a full-time, four-year program that emphasizes individual and group projects, professional studios, and work placements. Serving up to 30 students, the program consists of four modules that cover areas such as animation principles, technical skills, storyboarding, idea development, scripting, production, character development, visual culture, layout, and background design. Students will work with traditional and digital media to create works. The program culminates with a final studio project, dissertation, and presentation. 

Graduates of the Animation BA program at Institute of Art, Design and Technology Dún Laoghaire have been nominated for Oscars; presented their films at Sundance Film Festival; and animated and produced award-winning TV series. Program alumni have been hired at studios and companies such as Brown Bag Films, Cartoon Saloon, JAM Media, Boulder Media, Weta Workshops, and JibJab. 

The 3D Animation BA program at IADT was developed in partnership with Sheridan College, Toronto. The program explores storytelling, digital design, and the 3D animation pipelines including animation principles, rendering, lighting, character design, and world building. In addition to everything the Animation BA program has to offer, the 3D Animation BA provides the opportunity to study abroad under the Erasmus+ program or complete an internship in Ireland or abroad. 

Course examples for the program include Animating in a Virtual Space; Bringing a Character to Life; New Ways of Seeing; World Building; Advanced Tech Skills and Cinematography for Digital Film; Telling a Story in 3D; and Digital Studies and Research Methodologies. The final year of the 3D Animation BA at Institute of Art, Design + Technology (IADT) Dún Laoghaire culminates with a minor project, major project, and thesis. 

The IADT 3D Animation MA was also developed in partnership with Sheridan College and it is the first master’s degree of its kind in Ireland. Ideal for graduates of Computer Animation, VFX, and Creature Development programs, the 3D Animation MA requires a seven-week course in Research Methods for Creative Practices (in Canada or Ireland) and a 15-week final term at IADT’s Dublin campus. Students can complete any research components for the program abroad. 

Course examples for the IADT Animation MA include Animating in a Virtual Space; Digital Creatures; Bringing a Character to Life; Telling a Story in 3D Preproduction; History of Film and Animation; Issues in Screen Studies; New Media Production; Advanced Tech Skills and Cinematography for Digital Film; and Acting with a Digital Character.

All IADT Animation MA students benefit from technical and project-based modules; team productions and individual exercises; immersive 3D animation production studios; and portfolio development. This full-time, 18-month program culminates with a final self-directed project that will be presented during IADT’s Exhibition and Showcase in May. 

With a 92% employment rate within a year of graduating, IADT Animation MA alumni are prepared to pursue advanced roles across the animation, film, game, television, and advertising industries. 

Institute of Art, Design + Technology Dún Laoghaire was established on April 1, 1997 as one of the 13 publicly funded Institutes of Technology in Ireland. Serving more than 2,500 students from 50+ countries, the school provides more than 25 program options leading to a certificate, bachelor’s, or master’s degree. Disciplines include Design, Art, Film + Media, Business, Psychology, and Research. IADT is officially recognized by the Department of Education and Skills of Ireland.

14. Istituto Europeo di Design, Milan and Rome, Italy
Istituto Europeo di Design

Istituto Europeo di Design (IED) has several paths to study animation. Undergraduate options include BA degrees in a CG Animation and Illustration and Animation. At the graduate level, students can earn a Master of Animation Design. The CG Animation BA and Master of Animation Design are housed at the Milan campus. The Illustration and Animation BA program can be completed at IED’s Rome campus. 

Across all programs, students have access to state-of-the-art production facilities such as the video shooting, editing, and interactive labs; immersive animation workshops; and the opportunity to complete an internship. 

The CG Animation BA is a 180 credit hour, three-year program that explores animation, visual effects (VFX), interactivity, and games. Course examples include Digital Animation Techniques 1-3; Semiotics of Art; Digital Modeling Techniques with 3D; Filmmaking; Interactive Systems 1-2; Sociology of Communication, Digital Cultures; and Software 1-3. 

In the final year of the CG Animation BA program at Istituto Europeo di Design, students will complete an individual dissertation project. 

The Illustration and Animation BA program at IED is a full-time, 180 credit hour program that allows students to experiment in areas such as comics, stop motion, character design, children’s illustration, Editorial illustration, and poster design. Course examples for the program include Digital Animation Techniques 1-2; Video Production Elements; Computer Graphics 1-2; Elements of Morphology and Form Dynamics; Illustration 1-4; and Film and Video History. 

In the final year of the Illustration and Animation program at IED, students will complete a dissertation project, develop a professional portfolio, and build a demo reel. 

The Master of Animation Design at Istituto Europeo di Design is a one year program that consists of three areas: Design, Production-Marketing, and Technical-Practical. Across areas, students will complete explore storytelling, special effects, animation design methods, character design, ambient design, production, and development. 

Technical areas include 2D Animation: ToonBoom Harmony; Toon Boom Storyboard; Compositing Advanced Techniques and Effects; and Workshop: Stop Motion - Performance Capture. Production-Marketing Areas include Production Critical Analysis; Marketing; and Production Management. The program culminates with an individual short that demonstrates the students ability to produce a professional film. 

Graduates of the Master of Animation Design program at Istituto Europeo di Design are prepared to pursue leadership roles in animation production, special effects, game art and design, television and film production, advertising, multimedia, research, and art education. 

Founded in 1966, Istituto Europeo di Design is a private Design school that serves 10,000 students each year. The school provides more than 100 undergraduate programs and 300+ graduate programs across 11 campuses in Italy, Spain, and Brazil. Programs at IED are organized across the schools of Art and Restoration; Design; Visual Arts; Fashion; and Communication. Istituto Europeo di Design is accredited by the Brazilian Education Ministry.

15. Emile Cohl Art School, Lyon, France
Emile Cohl Art School

Ecole Emile Cohl has a Concept Artist program focus with two specializations including Animated Cinema and Animation Director. Both programs feature coursework that explores everything from character design to screenwriting to visual effects (VFX). Students in both areas will also master industry-standard Animation tools such as Toon Boom Harmony, TV Paint Animation, and Adobe After Effects. 

Course examples for the program include 2D Animation; 3D Animation; Storyboard; Character Design; Digital Book; Sound Design; Infographics Software; Compositing and VFX using Nuke and After Effects; Matte Painting; Decors and Level Design in Photoshop; and Scriptwriting. 

Other program features include immersive workshops; individual and group projects; professional critiques; trips to business conferences; a six-month internship; and support and preparation for the final graduation project.   

The Concept Artist program at Ecole Emile Cohl takes two years to complete, full-time. Graduates will earn the RNCP Level 7 Title: Artistic Director – Director in Animated Cinema. 

Ecole Emile Cohl is an independent art school that has been training artists since 1984. The school provides programs in animation, video games, illustration, comics, 3D drawing, storyboarding, and layout. Programs lead to a certificate or diploma. Ecole Emile Cohl is a private institution of higher artistic education recognized by the State.

16. University of Technology, Arts and Design (U-Tad), Madrid, Spain
University of Technology, Arts and Design

University of Technology, Arts and Design (U-Tad) is a Toon Boon Center of Excellence (COE) and Skydance Animation Partner. Affiliated with Camilo José Cela University (UCJC), the school provides digital education programs that emphasize real-world projects, teamwork across disciplines, and entrepreneurship. Across programs, students also benefit from courses taught by active professionals in the industry; access to state-of-the-art labs, studios, and production facilities; and additional partnerships with EA Games, PlayStation, Microsoft, and Ubisoft, among others. 

For students seeking an Animation degree, U-Tad has seven program options. At the undergraduate level, students can earn a BFA in Animation or a BA in Visual Effects. Graduate programs include MA degrees in 3D Character Animation; Production Direction for Animation, Games and VFX; Rigging & Character FX; and Digital Compositing for VFX. A postgraduate program is available for advanced students would like to develop a professional portfolio in character design for digital animation. 

While all options can prepare students for a career in Animation, the Animation BFA; 3D Character Animation MA; and Production Direction for Animation, Games and VFX MA are the most popular options. 

The Animation BFA at U-Tad is the first Official Degree in Animation taught and designed by top international professionals. Students in this program will focus on animation for animated films, live action, and video games. Examples of areas explored include character design, storytelling, visual development, lighting, concept art, storyboarding, VFX, 3D modeling, photography, and shading. The program also allows students to specialize (minor) in 2D Animation; Art for Video Games and Immersive Systems; or 3D Visual Effects for Animation. 

Courses for the U-Tad Animation BFA program guide students through the pre-production, production, and post-production phases of filmmaking and video game design. Course examples include Principles of Animation; History of Cinema and Animation; Principles of 3D Graphics; Storyboarding; 3D Character Animation; Experimental Animation; Organic Modeling; Digital Production; and Advanced Animation. 

Animation BFA students will complete an internship, training for employment course, and the final degree project across four courses. Graduates are prepared to pursue titles from 2D/3D Animator to Character Developer to Visual Effects Artist. 

The 3D Character Animation MA at University of Technology, Arts and Design focuses on developing advanced skills that can be applied to careers in animation, game design, advertising, and more. Courses include Production and Narrative for Animators. Each course covers many topics. Examples include Introduction to Maya for Animators; Narrative and Storyboarding; Advanced Physics; Animation Exercises/Dailies; Animation Reinforcement; Script; Advanced Acting; Rigging; and Production Pipeline. 

MA students will also participate in workshops and take masterclasses such as Animation Workflow Masterclass at DreamWorks Animation; Rigging Workship for Animators; and Process for Approaching an Animation Shot Masterclass. Graduates will enter or re-enter the market with a professional reel of their best work. Potential job titles include Character Animator, VFX Character Animator, and Crowd Animator. 

The U-Tad MA in Production Direction for Animation, Games and VFX focuses on supervision and production management. Students in this program will learn how to analyze projects, create and propose budgets, develop schedules, and establish plans. Areas explored include artistic and technical fundamentals of animation; project development and feasibility analysis; VFX pipeline; Animation Pipeline; monitoring, analysis, and learning; outsourcing control; methodology and tools for production control in Animation and Videogames (agile methodologies); intellectual property; financing and operation of a video game; and creative team management. 

The U-Tad MA in Production Direction for Animation, Games and VFX culminates with a master’s thesis. Graduates are prepared to pursue roles such as Production Manager, Executive Producer, Production Coordinator, and Production Supervisor at top studios across the animation, VFX, and video game industries. 

Graduates of the BA, BFA, and MA programs at U-Tad have won dozens of awards and received hundreds of credits across the entertainment, advertising, and other industries. U-tad alumni have worked on productions for studios such as Industrial Light & Magic (ILM), Disney, Sony Pictures Imageworks, Rockstar Games, Moving Picture Company (MPC), Ubisoft, DNEG, Weta FX, Blur Studio, Framestore, Cartoon Saloon, Skydance Animation, Giant Animation, and Illusorium Studios.  

University of Technology, Arts and Design was founded in 2011 by digital and technology industry professionals. Situated on a 3.45 acre Corporate Campus near technology companies, creative studios, and more, this four-year university serves nearly 2,000 students enrolled in Animation, Video Game Design, Computer Science, Digital Design, Physics, and Mathematics degree programs. U-Tad operates under the guidelines of the Internal Quality Assurance System (IQAS) of the Camilo José Cela University and those indicated by the European Higher Education Area.

17. The Glasgow School of Art, Glasgow, Scotland, UK
The Glasgow School of Art

The Glasgow School of Art (GSA) is home to the School of Innovation and Technology, which has several paths to study animation and sound for animation. Options include the BSc in Immersive Systems Design, and BDes and MDes degrees in Sound for Moving Image. BSc students may specialize in 3D Modeling, which explores 3D modeling for animation, visual effects (VFX), and digital games. 

Supported through relationships with companies such as Sony, Amazon, and Microsoft, the Immersive Systems Design program features courses led by Unity Certified instructors; access to the Hub at Pacific Quay, which houses state-of-the-art production and sound studios; internship and study abroad opportunities; and portfolio development services. 

Graduates of the Immersive Systems Design program at The Glasgow School of Art are prepared to pursue roles such as Animator, Environment Artist, Character Animator, Asset Artist, Look Development Artist, 3D Modeler for Film and Games, VFX Artist, and Texture Artist. 

Launched in 2018, the BDes in Sound for the Moving Image at The GSA explores sound for animation, games, feature film, television, new media, and visual art. Students in this program have opportunities to collaborate across other GSA programs to produce works such as animated films, video games, installations, cartoons for television networks, and installations. 

Upon completion of the two-year BDes program, students will have a professional portfolio of their best work. Final portfolios will be presented at the GSA Graduate Showcase. 

The Sound for Moving Image MDes at The Glasgow School of Art focuses on helping students develop advanced skills in animation for film, television, new media, visual art, and games. Students in this program will also develop the skills needed to conduct research within the discipline. Students will participate in studio workshops; attend lectures and seminars; interact with guest speakers and visiting lecturers; conduct self-directed learning and research; and peer-review that allows students to present their work in a supportive environment.  

Moving Image MDes course examples include Sound for Moving Image 1-2; and Research in Sound and Film. The program culminates with a master’s project to be presented at the GSA Graduate Showcase. 

Graduates of the Sound for the Moving Image BDEs and MDEs programs at Glasgow School of Art have won awards for sound design work on award winning films. Program alumni have also gone on to establish careers across the entertainment and game design industries. 

Founded in 1845, The Glasgow School of Art is one of the first Government Schools of Design. Serving more than 2,000 students, the school provides nearly 50 degree programs across four schools including Mackintosh School of Architecture; the School of Design; the School of Fine Art; and the School of Innovation and Technology. All GSA degree programs are validated by the University of Glasgow (est. 1451). The Glasgow School of Art is also approved by the Quality Assurance Agency (QAA) and the Scottish Further & Higher Education Council (SFC).

18. ISART Digital, Paris and Nice, France
ISART Digital

ISART Digital (ISART) has 3D program with options in 3D Animation and Special Effects. Leading to a bachelor’s and eventually, the MA, this project-based program is delivered in a film studio setting equipped with the latest industry-standard tolls and technology. All students benefit from partnerships with Tokyo University of Technology (TUT) and Niigata Computer College, which allow them to spend one month or 6-12 months in Japan, while immersing in the local 3D, FX, animation, and game industries.   

During one-month stays, ISART students can participate in a Game Jam. During longer stays, students will have the opportunity to complete a research thesis project under the direction of a TUT professor. All study abroad opportunities are ideal for students who are interested in animating for games. Across programs, students will also complete up to two internships—locally or abroad.   

The ISART 3D bachelor’s is a three-year program that focuses on the fundamentals of 2D and 3D, character animation, shooting and editing, environment creation, and photography. Students will learn about the animation production process from pre- to post-production. Utilizing a variety of 3D tools, undergraduate students will complete several group and individual projects. 

Sample course content for the program includes 2D Animation; Storyboard; Organic Rigging; Animation and Special Effects; 3D Animation; Motion Design; 2D Character Design; Compositing; Vectorial Drawing; Roto-Animation; Lighting & Rendering; and History of Cinema. 

The master’s 3D program is dedicated to the completion of an end or studies film project. For 24 months, graduate students will develop advanced production skills while working in the studio to animate, rig, and compose all of the elements of a professional, industry-ready 3D film. Sample course content for program includes Character FX; Advanced Rigging; Dynamic Simulation; Advanced 3D Animation; 3D Sculpture; Realistic/Stylized Preproduction; and Rush Animation. 

Graduates of the 3D program at ISART Digital enjoy a 90% employment rate. Program alumni are prepared to pursue positions such as 3D Animator, Technical Director, Storyboard Artist, Art Director, Environment Artist, CG Supervisor, FX Artist or FX Director, Concept Artist, and Motion Designer. 

Launched in 2001, ISART Digital serves approximately 1,200 students across campuses in Paris, Nice, and Montreal, Canada. ISART provides more than a dozen degree programs in the 3D animation, visual effects (VFX), and game design disciplines. The degree programs at ISART Digital are accredited by the French & Canadian governments. In addition, ISART is a member of the Network of French Cinema Animation Schools (RECA) and Les Femmes s'Animent (LFA).

19. Staffordshire University, Staffordshire and London, England, UK
Staffordshire University

Staffordshire University (Stafford) is home to the School of Digital, Technology, Innovation and Business. An Unreal Authorized Training Center, the school provides transdisciplinary programs in the creative arts and digital technologies. This includes BA and MA degrees in Animation. 

Students in all programs benefit from university connections with studios such as Pixar, Walt Disney Animation Studios, Carse & Waterman, and Aardman; interactions with visiting speakers; learning that takes place in a workshop environment; trips to the UK Animation Festival and others; apprenticeships; international excursions; and access to state-of-the-art studio spaces as well as digital, animation, games, and stop motion labs. 

Animation students also have opportunities to display their work at annual industry and public events such as GradEX, New Designers, and the Degree Show. 

The Animation BA at Staffordshire University is a three-year program that focuses on animation, drawing, and production. Delivered in a module format, the program features courses such as Animation Principles; Character Creation; Animated Stories; Animation World; and Team Animation. In the final year of the program, students may complete an internship, professional animation profile, and a portfolio showreel. Final student work will be presented to a panel of industry leaders as part of Industry Portfolio Week. 

Stafford Animation BA graduates are prepared to pursue careers across the animation, games, film, and advertising industries. Program alumni have worked on projects such as Guardians of the Galaxy, Transformers, Wes Anderson’s Isle of Dogs, and Skyfall. Graduates have also landed positions at major studios such as Disney, Industrial Light & Magic (ILM), Sony, Moving Picture Company (MPC), Blue Zoo Animation, DNEG, Cinesite, Aardman Animation, and Brown Bag Films. 

The Animation MA program at Staffordshire University has both full-time (13 months) and part-time (22 months) options. Both allow students to customize the degree to fit their career goals. Modules for the program include Animation Design and Technology; Animation Industries and Ecosystems; Animation Production Proofs and Solutions; Animation Story and Performance; and Animation Culture and Critique. 

In the final phase of the program, students will participate in Animation Production Consolidation. Over two modules, students will have the opportunity to complete a short film or showreel for the Animation Presentation. This screening event attracts industry partners, collaborators, and future investors. 

Graduates of the Animation MA program at Staffordshire University have landed positions at studios such as DNEG, Brown Bag Films, Cinesite, and Boulder Media. 

Staffordshire University opened as a polytechnic institute in 1914. On June 16, 1992, the school was officially given university status. Serving thousands of students around the world, Staffordshire provides programs across the School of Digital, Technology, Innovation and Business; the School of Health, Education, Policing and Sciences; and the Institute of Education. In 2019, the school launched Staffordshire University London—a specialist campus that focuses on education and training in the computing and gaming sectors.

20. Haute Ecole Albert Jacques, Namur, Belgium
Haute Ecole Albert Jacques

Haute Ecole Albert Jacques (HEAJ) provides undergraduate degrees in 2D Animation & Digital Illustration, and 3D Animation Movies. The 2D program explores computer graphics, still and moving image software, illustration, and 2D animation. Students will participate in workshops, collaborative projects, and a three-month internship in the final year of the program. 

Course examples for the program include Programming; 2D Computer Graphics Techniques; Visual Communication; VFX Animation; 2D Artwork & 3D Modeling; Digital Illustration; and Storyboard. 

The 2D Animation & Digital Illustration program at HEAJ culminates with an illustration book and/or 2D animation short film based on mixed or computer graphics techniques. 

The 3D Animation Movies program provides the technical training students need to master all phases of an animated production. A major component of the program is the workshop series, which attracts artists from Pixar, Disney, and Industrial Light & Magic (ILM). During these workshops, 3D students have the opportunity to learn from leading figures in the industry. 

In the second year of the 3D Animation Movies program at HEAJ, students will produce a solo demo reel that demonstrates what they have learned so far. This reel helps students secure an internship with a studio. In the final year, students will work in groups of three to four to complete an animated short and complete the internship. The 3D program culminates with a film screening attended by students, faculty, and a professional examination board. 

The 2D Animation & Digital Illustration, and 3D Animation Movies programs at Haute Ecole Albert Jacques lead to a bachelor’s degree. Across programs, graduates are prepared to pursue positions such as Animator, Artistic Director, Storyboard Artist, 3D Animator, Motion Designer, 3D Computer Graphics Designer, Illustrator, InBetweener, Special Effects Director, Modeler, Director, and Layout Artist. 

Haute Ecole Albert Jacques was established September 15, 1995 after the merger of the Institute of Higher Pedagogical Education of the French Community in Namur (ESPENA) and the Institute of Economic Higher Education of the French Community in Tamines (IESET). Serving more than 2,000 students, HEAJ provides bachelor’s masters, bridge, and honors programs in business, communication, digital and creative media, education, and accounting.

21. Edinburgh College of Art, Edinburgh, Scotland, UK
Edinburgh College of Art

Edinburgh College of Art (ECA) is part of the University of Edinburgh. An Aardman Academy Partner, the ECA houses the Art History MA program and four schools including Edinburgh School of Architecture and Landscape Architecture (ESALA); the School of Design; Reid School of Music; and the School of Art. Within the ECA School of Design is an award-winning Animation BA program that provides opportunities to produce animated films and games individually and as part of a team. 

Other program features include small class sizes; dedicated individual studio spaces; access to state-of-the-art facilities and equipment such as CGI and 3D stop-motion labs, a Mac Suite, dark rooms, and a render farm; technical workshops; and the opportunity to interact with visiting Animators and other artists in the field. Students will also have the opportunity to complete an internship and study abroad experience. 

Graduates of the Animation BA program at Edinburgh College of Art are prepared to pursue roles across the entertainment, games, and advertising industries. Some ECA Animation graduates have worked for directors such as Tim Burton and Wes Anderson, while others have been hired at studios such as Aardman, Framestore, Rockstar North, LAIKA Studios, and Media Molecule. 

Some ECA Animation alumni have launched their own studios such as Wild Child Animation and Ko-Lik. Other program graduates work as independent filmmakers winning local, national, and international awards. 

Edinburgh College of Art is one of 21 schools housed across University of Edinburgh University’s three colleges including Arts, Humanities & Social Sciences; Medicine & Veterinary Medicine; and Science & Engineering. University of Edinburgh was established in 1583, while ECA dates back to 1760 when it was founded as the Trustees Drawing Academy of Edinburgh. This was the first public School of Art in Great Britain. The school became Edinburgh College of Art in 1906, and merged with University of Edinburgh in 2011. 

Today, Edinburgh College of Art employs 500 research and teaching staff that serve 3,000 students.  Approximately 60 programs of study are available in five areas: Art; Architecture and Landscape Architecture; History of Art; Design; and Music. 

22. University of Portsmouth, Portsmouth, England, UK
University of Portsmouth

University of Portsmouth (UoP) has several paths to study animation including an Animation BA; a BSc in Computer Animation and Visual Effects (VFX); and a Computer Animation MSc. Animation BA at University of Portsmouth requires 120 credit hours of study. Accredited by Joint Audio Media Education Services (JAMES), the BA program combines lectures, seminars, workshops, and tutorials with courses taught by professionals from major studios such as Sony, Disney, and Cartoon Network. 

BA students will learn to work in 2D and 3D using both digital and traditional techniques, while mastering professional production techniques. Software includes Adobe Creative Cloud, Maya, TV Paint, and Wacom Cintiq Drawing Studio. Other program benefits include the opportunity to earn Adobe Certified Professional (ACP) accreditation; a full one year internship; and participation in the annual UoP Game Jam. 

The Animation BA program culminates with the completion of a dissertation, showreel, and portfolio. Final works will be presented at UoP’s Annual Graduate Shows. Around 93% of Animation BA graduates find employment or go on to pursue an advanced degree. 

Program alumni have been hired at places such as Sony Pictures Animation, Cartoon Network, Framestore, The Mill, Centroid 3D in Pinewood Studios, Climax, and Kuju Games. Some UoP animation graduates have worked on productions such as Avatar, World of Gumball, Tim Burton’s Alice in Wonderland, and The Amazing Life of Pi. 

The Computer Animation and VFX BSc at University of Portsmouth is a JAMES accredited, Houdini Certified program led by industry experts in animation, film, computer games, and advertising. Program features include guest speakers and lecturers; collaborative projects; access to state-of-the-art facilities such as the Motion Capture Studio and Center for Creative and Immersive Extended Reality; participation in the annual UoP Game Jam; internships at places such as Industrial Light & Magic (ILM), Moving Picture Company (MPC), and Framestore; and an optional Creative Technologies Study Exchange (overseas study). 

Students in the BSc program will explore 3D animation, concept drawing, physics-based simulation, and compositing, and master professional software such as Zbrush, 3ds Max, Houdini, Maya, Nuke, and Mari. The program also provides the opportunity to learn a foreign language through the Institute-Wide Language Programme (IWLP). 

Course examples for the program include Modeling for Animation and VFX; Designing for Animation; CGI Lighting and Look Development; Visual Communication; Computer Animation and VFX Research; Visual Effects; Create Worlds;  Advanced Creature FX and Rigging; Advanced Programming for Animation and VFX; Animation and Setup for Computer Animation; and Motion Capture Applications. 

The Computer Animation and VFX BSc program culminates with a final year project and portfolio. All students have the chance to win sponsored prizes for final projects.  

Graduates of the Computer Animation and Visual Effects BSc at University of Portsmouth are 3D Animators, VFX Artists for film and television, Game Artists, Concept Artists, Modelers, and Art Directors. Program alumni have worked with studios such as ILM, DNEG, Framestore, MPC, and Milk VFX. 

The Computer Animation MSc at University of Portsmouth is a 180 credit hour program that provides the opportunity to focus in a specific area of computer animation. Students also benefit from access to state-of-the-art graduate facilities that include Cintiq’s, high-end computers, and industry standard software such as Substance 3D Painter, Houdini, Maya, and Nuke; UoP’s relationship with local VFX company Dark Cosmos Creative; participation in clubs and workshops such as ZBrush Sculpt Club, Film/Animation Nights, and Character Animation Workshop; industry talks; and career/networking events that attract local and regional employers. 

All students will complete 180 units of study across five modules and 12 months. Modules include Professional, Academic and Research Development; Project Context and Definition; Project Design and Development; and Project Evaluation and Resolution. The program culminates fit a final project that demonstrates leadership skills in the students chosen area of expertise. 

Graduates of the MSc Computer Animation program at University of Portsmouth have landed positions such as Art Director, Storyboard Artist, FX Artist, Animator (feature film), Motion Capture Technician, Creative Director, Modeler, and Concept Artist. Industrial Light & Magic (ILM) is one of many studios that hire UoP MSc graduates.  

Established in 1908 as a school for chemistry and engineering, University of Portsmouth was one of the largest polytechnic schools in the UK before gaining university status in 1992. Today, the school serves 31,000 students, with 5,700 students representing 150 countries around the world. With campuses in Portsmouth and London (UoP London), UoP provides bachelor’s and master’s degree programs across all disciplines. University of Portsmouth is officially recognized by the Privy Council.

23. Ecole Des Nouvelles Images, Avignon, France
Ecole Des Nouvelles Images

Ecole Des Nouvelles Images provides intensive 2D and 3D Animation programs that are supported by the French government, South Region, the Department of Vaucluse, and the city of Avignon. Both programs consist of five years of intensive training. The 2D program consists of modeling and painting workshops; introductory courses in areas such as graphic design, 2D computer graphics, and digital painting; study in narrative structure, cinematography, storytelling, and directing; and the 12 principles of animation. 

In the third year of the program (summer session), all students will complete an internship with a local studio or organization. In year four, 2D Animation focus on character rigging, compositing, storyboard and layout, and character animation. Students will also complete group and individual projects. 

The final year of the program consists of a 10-month long project leading to a professional film. This final project will be presented to studio recruiters, peers, faculty, and family at a Diploma Jury event. 

Graduates of the Animation programs at Ecole Des Nouvelles Images are prepared to pursue positions in all areas of animation, television, feature film, game design, multimedia, advertising, and education. 

The 3D Animation program at Ecole Des Nouvelles Images begins with an introduction to the artistic and technical aspects of 3D. Students will participate in creative workshops, 2D animation projects, and art history coursework. The second year focuses on drawing, animation, and modeling. Students will work individually and in teams to create animated projects. 

Year three of the 3D Animation program will have the opportunity to complete an individual short 3D animation film as well as coursework related to the entertainment and other business. In the fourth year, students will have the opportunity to select a specialty, work in teams to produce a 30 second 3D short and prepare a demo tape.

The last year of the 3D Animation program at Ecole Des Nouvelles Images, students will spend 10 months perfecting their final films to be presented at the Diploma Jury event. 3D Animation graduates are prepared to pursue leadership roles all areas of animation, feature film, video game design, animation for television, advertising, multimedia, and education. 

Established in 2017, Ecole des Nouvelles Images is an independent, non-profit college that provides animation and video game design programs to students in France and abroad. All programs are supported by the Ministry of Culture and the French National Centre of Cinema (CNC).

24. Academy of Media Arts Cologne, Cologne, Germany
Academy of Media Arts Cologne

Academy of Media Arts Cologne (KHM) has two graduate paths to study animation including a Media Art MFA and a doctoral degree. Both programs allow students to select an emphasis from more than a dozen options. This includes Animation/3D Animation. All KHM programs are interdisciplinary, allowing students to specialize in additional areas. 

Other program features include seminars and tutorials; the opportunity to collaborate with students from other disciplines; interactions with visiting artists; access to state-of-the-art studios and labs; internships and study abroad experiences; participation in festivals and exhibitions; and career development services. All KHM animation students will also have the opportunity to complete four individual projects to be included in a final professional portfolio. 

Graduates of the Animation programs at Academy of Media Arts Cologne are independent filmmakers, studio owners, freelance artists, and salaried professionals. Some KHM graduates have gone on to teach at top art and design schools in Europe and abroad. 

Founded in 1989, Academy of Media Arts Cologne opened on October 15, 1990 with 25 students and a one post-graduate program. Today, the school enrolls around 400 students annually, with at least one-third coming from abroad. In addition to Animation, 3D Animation, and Games, KHM provides emphasis areas such as Creative Production, Documentary Film, Scriptwriting, Art and Media Studies, Sound Art, Installation, and Image Design. 

Academy of Media Arts Cologne is accredited by the Ministry for Culture and Science of the Federal State of North Rhine-Westphalia (NRW).

25. L'Institut Supérieur des Arts Appliqués (LISAA), Paris, France
L'Institut Supérieur des Arts Appliqués

L'Institut Supérieur des Arts Appliqués (LISAA) provides several paths to study animation. At the undergraduate level, LISAA has a bachelor’s degrees in 2D Animation; 3D Animation; 2D/3D Animation; and VFX. All programs are provided at the main campus in Paris. The 2D/3D program is also available at the Toulouse campus. 

At the graduate level, LISAA has a 3D Animation master’s that can be completed in two years at the Paris campus. Across programs, students benefit from partnerships with studios such as Illumination, Mikros Animation, and Method Studios; the opportunity to complete solo and team projects; and access to state-of-the-art facilities such as motion capture and post-production sound studios, a digital calibration station, and a computer park equipped with professional software. 

LISAA also has more than 50,000 contacts across 650+ professions, and additional partnerships with Wacom, the Toon Boom Center of Excellence, progiss/3DVF, and Adobe. 

In addition to taking courses such as Digital Color/3D Techniques, Shooting/VFX, Storyboard, 2D Animated and Motion Design, LISAA animation students will master industry-standard software such Maya, Toon Boom Harmony, Nuke, Houdini, Unreal Engine, Autodesk 3ds Max, Unity, and V-Ray. All programs culminate with a professional film and portfolio.  

LISAA animation graduates are prepared to pursue titles such as 2D Animator, 3D Animator, VFX Artist, Texturing Artist, Character Designer, Art Director, Animation & Special Effects Production Manager, CG Generalist, Storyboard Artist, Background Designer, Game Artist, Lighting/Rendering Artist, Modeler/Mapper, Tracking/Match Move Artist, Motion Designer, Texturing Artist, Rigger, and Screenwriter. 

Founded in 1986, L'Institut Supérieur des Arts Appliqués is a private higher/technical education institution that trains Artists in the fields of animation, graphic design, games, interior architecture, and fashion. Serving more than 4,000 students. LISAA has a main campus in Paris and six additional campuses from Bordeaux to Toulouse.

26. University of South Wales, Cardiff, Wales, UK
University of South Wales

University of South Wales (USW) is home to Film & TV School Wales. Founded more than 50 years ago, the school provides animation programs for students seeing careers in film, games, or both. Undergraduate options include BA degrees in Animation (2D and Stop Motion) and Computer Animation. At the graduate level, students can earn an Animation MA. 

Students in all USW Flim School programs benefit from partnerships with IntoFilm, Epic Games, Screen Alliance Wales, and Unreal Engine; access to media production resources such as state-of-the-art TV and film studios, computer animation studios, dubbing theaters, motion capture and green screen studios, editing suites, and two screening cinemas. Software includes Houdini, Zbrush, Autodesk Suite (Maya, 3ds Max, Mudbox, Motionbuilder), Adobe Suite, Foundry Suite (Nuke, Mari, Modo), Unreal Engine, Unity, Substance Suite (Designer, Painter), Realflow, TopoGun, and Redshift. 

Across programs, students will take courses such as Visual Studies: Animation; Creature Creation, Animation, and Implementation for Film/TV/VFX; Characters and Scenes; Narrative Strategies; Animation and Design; Design for Animation; Technical Practice in 2D Stop Motion; and Animation Pipeline. Cross-disciplinary collaboration is encouraged, so students will work with peers across the CG, VFX, film, music, sound, and drama disciplines. 

With ScreenSkills Select accreditation, the Animation (2D and Stop Motion) BA also provides opportunities to participate in field trips to zoos, farms, nature reserves, and studios such as Aardman Studios, Bad Wolf Studios, and Clothcat Animation. In addition, the program hosts two-day trips to London each year to visit places such as Goldenwolf studios, Studio AKA, Picturesmith, and The Line, as well as visits to animation festivals in the UK and across Europe. 

All students have the opportunity to gain valuable work experience through one or more work placements during the program. Examples of formal placements include DNEG, Lucasfilm, Industrial Light & Magic (ILM), Moving Picture Company (MPC), and Framestore. The USW 2D/Stop Motion Animation BA culminates with a final project and animation dissertation. 

The Computer Animation BA at USW is also ScreenSkills accredited. Students in this program also benefit from studio visits; two-day trips to London; and guest speaker events and masterclasses occurring every four weeks. The program has hosted visitors from places such as Sony ImageWorks, Aardman Animations, DNEG, Framestore Blue Zoo, and Jellyfish Pictures. The Computer Animation BA culminates with a major project. 

The Animation MA at University of South Wales consists of six modules: Animation Exploration; Professional Practice: Animation; Animation Application; Animation Specialization; Major Project: Animation; and Animation Review. Under the direction of industry professionals, students will participate in studios, workshops, lectures, seminars, case studies, discussion groups, and multimedia presentations. 

An optional internship is part of the program as well as group presentations. Students can complete the USW Animation MA in one year full-time or two years part-time. 

Graduates of the animation programs at University of South Wales have worked on major games and productions for studios around the world. Examples include Somy Pictures Imageworks, DreamWorks Animation, Industrial Light & Magic (ILM), Ubisoft, Rockstar Games, PlayStation, EA Games, Microsoft, DNEG, Framestore, and Passion Pictures. 

University of South Wales was established in 2013 following the merger of the University of Glamorgan (established in 1913 as the School of Mines) and the University of Wales, Newport, which dates back to 1841 with the founding of Newport Mechanics’ Institute. The school serves more than 30,000 students enrolled in hundreds of programs across five campuses. University of South Wales has been awarded the QAA Quality Mark for meeting or exceeding UK expectations for quality and standards.

27. University of the West of England, Bristol, England
University of the West of England

University of the West of England Bristol (UWE Bristol) has several animation programs that provide access to the schools Film Studios, which won the Best Educational Building award at the Local Authority Building Control (LABC) Building Excellence Awards in 2018. This filmmaking, animation, and photography facility houses industry-standard film and television production spaces with a greenscreen; editing suites equipped with Adobe Premier, Final Cut Pro, and Avid Media Composer; CGI and color grading studios; sound and mixing suites; flexible studio spaces; seven photography studios; foley and audio recording rooms; a studio for photographing 3D sets and digital image capturing; and a dubbing theater. 

Across programs, features include workshops and guest lecturers; semester-long study abroad experiences at partner universities such as Moholy-Nagy University of Art and Design (MOME) in Budapest, Hungary and Hong Kong Baptist University; partnerships and internship opportunities with studios such as Aardman Animations, WONKY, A-Productions; Rumpus, and Sun and Moon. 

The animation program at UWE Bristol is part of the School of Arts. BA and MA programs are available, as well as a Games and Animation Production BA delivered in partnership with University Centre Weston (UCW). 

Supported by Erasmus+, the Animation BA requires 112 credits. Students in this program will have opportunities to take field trips to the Bristol Zoo and the local zoo farm, to study animals for Action Analysis studies. In addition to UWE Bristol Film Studios, students will have the opportunity to create works in the animation studios at Bower Ashton Studios. 

Through a mix of traditional and hands-on learning environments, Animation BA students will complete four mandatory modules including Animation Foundations; Character Animation; Idea, Design, Story; and Animation Studies. Students will also take courses such as The Animation Business; Studio 1-2; Animation Studies 2-3; Animation Practitioner or International Exchange; and Enterprise in Animation.  

The Animation BA program at University of the West of England Bristol takes three years to complete, full-time. Graduates are prepared to pursue leadership roles in animation, television, and film. Program alumni have gone on to become independent filmmakers, animators at top studios in the UK and abroad, and freelance artists. Some program alumni go on to pursue graduate study at places such as Royal College of Art (RCA), National Film and Television School (NFTS), and UWE Bristol. 

Accredited by ScreenSkills, the Animation MA at University of the West of England Bristol is a 15-month, full-time program that features masterclasses delivered by professional animators from Aardman Animations. Professionals from other Bristol-based animation studios also provide one-on-one mentoring. 

Consisting of 180 credit hours of study, the Animation MA consists of five modules. These include Animated Encounters; Animation Agenda; Animation Inquiry; Studio A; and Studio Z—the culminating experience for the program. In Studio Z, students will complete their showreels and portfolios. This final module also involves planning for the MA showcase screening event. 

Other MA program benefits include access to state-of-the-art animation studios; seminars and lectures presented by industry professionals; technical workshops; an allocated supervisor; and group tutorials. In addition to the MA showcase event at UWE Bristol, MA students may have the opportunity to present their work during an exclusive screening at Aardman’s Gas Ferry Cinema. 

Animation MA graduates are prepared to pursue leadership roles in all areas of animation, film, and television; launch their own studio or freelance businesses; or seek advancement opportunities with their current employer. 

UWE Bristol Animation MA alumni have been hired by or worked on projects for studios such as Aardman Animations, Blue Zoo Animation Studio, Sun and Moon, Wild Seed Studios, Rumpus, and Wonky. 

The Games and Animation Production BA at UWE Bristol/UCW is a Level 6 program with full- and part-time options. Program benefits include guest lecturers, workshops, seminars, and case studies; access to state-of-the-art production facilities, studio spaces, and libraries; visits to game and animation studios such as EGX and Gamescom; presentations, skills practice, and individual and group project work; trips to game conventions in the UK and abroad; a required internship totaling 60 hours; and networking opportunities. 

Students in the Games and Animation Production BA will complete 12 required modules worth 30 credits each. Examples include Understanding Animation for Production; Creative Collaborative Production; Understanding the Games and Animation Industries; Games and Animation for Cultural and Ethical Awareness; Pitching to Industry; Creative Independent Production; and Wider Professional Practice. 

The Games and Animation Production BA at UWE Bristol/UCW culminates with a final project and presentation. Graduates are prepared to enroll in the Animation or Commercial Games Development MA programs at UWE Bristol or to pursue positions in the game, animation, and other creative industries. Possible careers include Animator, Game Artist, Art Director (Animator), Game Designer, Storyboard Artist (Animation), Game Producer, Creative Director, and Game Developer. 

University of the West of England Bristol is one of the largest providers of higher education in the South West. The school began in 1595 as the Bristol Society of Merchant Venturers' Navigation School. This institution officially achieved university status in 1993. 

Today, University of West England Bristol serves approximately 39,910 students enrolled in hundreds of programs across the College of Arts, Technology and Environment (CATE); the College of Business and Law; and the College of Health, Science and Society. Within UWE Bristol’s three colleges are 10 Schools, each with its own partnerships and accreditations.

28. Ecole Georges Melies, Paris, France
Ecole Georges Melies

École Georges Méliès School has an Animation Image Designer program that covers the entire production chain for both traditional animation (stop motion, 2D) and digital animation films. Leading to master’s degree, the program provides 24/7 access to art studios, a professional recording studio, and a Disney-style 2D Animation room, and an anatomy amphitheater. 

École Georges Méliès also houses state-of-the-art production facilities and a green-screen space for real-life motion capture. The space is modeled after the pioneering style of Weta Digital artists Peter Jackson and Andy Serkis (Lord of The Rings). A fully functioning theater is also available for screening events.  

Other program features include small class sizes limited to 30 students; courses led by industry professionals from studios such as Ubisoft, Illumination, and Ellipsanime; internship, apprenticeship, and study abroad opportunities; and participation in SIGGRAPH, Annecy Paris Games Week, and International Film Festival. 

Course examples for the program include 3D Animation; Rigging and Special Effects (SFX); CFX; Digital Animation; Previsualization; Motion Capture; Character Design; 2D Compositing; Storyboarding; Modeling; Live Action; Production Management; and Artistic Direction. 

The Animation Image Designer program at École Georges Méliès culminates with a short film produced in an environment that simulates a real production studio. Graduates are prepared to pursue careers in all areas of animation for film, visual effects (VFX), animation for television, animation for games, and animation for advertising. 

École Georges Méliès alumni have won VFX Oscars and worked on production such as The Life of Pi; The Jungle Book, and Passengers. Others have been hired at major studios in Europe and around the world. Program alumni are Animators, Animation Technical Directors (TD), Effects Technical Directors (FX TD), Riggers, Compositors, Production, Managers, Producers, Concept Artists, Art Directors, Storyboard Artists, Riggers, Character Designers, Layout Artists, Editors (Animation), Modelers, and Environment Designers. 

Founded in 1999 École Georges Méliès was named after a man who was known as the “Father of Cinematography.” Situated on a modern 9,850 square foot site, Ecole Georges serves approximately 305 students enrolled in three immersive programs focused in Fine Arts and Cinema, Animated Image, and VFX. Since May 2021, École Georges Méliès has been certified by the Unreal Training Center. The school is France’s only professional training center approved by Epic Games.

29. New3dge, Paris, France
New3dge

New3dge has a five-year Animation 3D and VFX program that allows students to specialize in any area related to animated film, 3D, game art, or VFX. All students will explore character creation, 2D and 3D techniques, compositing, VFX, and cinematographic production. The curriculum for the program guides students through the entire animation production pipeline, while creating 3D animated films, video games, and visual effects. All activities take place in a studio environment where students will have opportunities to work individually and in teams. 

Other program benefits include courses and workshops presented by industry professionals; access to state-of-the-art facilities and equipment including motion capture studios, render farms, and industry-standard software; and individual, designated workstations equipped with all the latest systems and software. 

Leading to a bachelor’s (years 1-3) and a master’s (years 4-5), the New3dge Animation 3D and VFX program culminates with a final graduation project and professional portfolio. With a near-perfect 96% job placement rate, program alumni are prepared to pursue titles such as 3D Animator, 3D Character Artist, VFX Artist, Game Artist, Render Wrangler, Environment Artist, Design Director for 3D Animation & VFX, CG Supervisor, Artistic Director, Storyboard Artist, and Production Manager. 

Launched in 2010 and located just 15 minutes from the Eiffel Tower, New3dge is a private animation, game art, and VFX school that serves more than 500 on-campus students. Quality certification for New3dge has been issued under the following categories: Training Actions, Validation of Acquired Experience, and Apprenticeship Training Actions.

30. Ravensbourne University London, London, England, UK
Ravensbourne University

Ravensbourne University London (Ravensbourne) has several paths to study animation. Across programs, students benefit from a collaborative studio environment; opportunities to work on real projects within animation industry; access to state-of-the-art production studios equipped with industry-standard software; and hands-on experience in the studio and through professional industry internships. 

Ravensbourne animation students also benefit from the school’s strong ties to major companies such as Apple, the European Space Agency (ESA), Museum of London, Samsung, and the Royal Shakespeare Company. 

The animation programs at Ravensbourne University London include BA degrees in Animation, 3D Animation, and Character Design & Concept Art. The Animation BA is a module-based program that explores character design, storyboarding, visual development, storytelling, acting, and layout design. In year one, students will study animation using industry-standard software and learn from guest speakers and hands-on projects. By the end of this first year, students will have a strong understanding of the animation pipeline. 

Year two consists of workshops, storytelling courses, masterclasses, industry guests, live projects and a mandatory internship. In the final year of the Animation BA program at Ravensbourne, students will collaborate on projects with peers in the Animation 3D, Game Design, Illustration, and Music and Sound Design programs. Students will also develop branding skills and complete a professional portfolio.   

The 3D Animation program explores the creative techniques associated with digital mediums such as film, games, television, and the web. Course examples for the program include Animation Fundamentals; Look Development for 3D; Animation Character Mechanics; Modeling and Rigging; Animation Character Performance; and Animation Production. 

Students in this program will prepare for entry into the field through courses such as Animation Industry Prep; Professional Life Practice – Situating Your Practice; and Animation Portfolio. 

The BA in Character Design & Concept Art focuses on 3D modeling, drawing, anatomy, and narrative to create characters, environments, and other visual designs. The program culminates with a final project and portfolio. 

Graduates of the animation programs at Ravensbourne University London are prepared to pursue roles across the entertainment, advertising, games, and other creative industries. With a 90-96.4% employment rate within six months of graduation, program alumni go on to secure positions such as Animator, Game Designer, 2D Animator, VFX Artist, Animator (Advertising), Modeler, 3D Animator, Concept Artist, Animator (Web), Editor, Art Director, Cartoonist, Game Artist, and Animator (Apps). 

Ravensbourne University London was founded as the Bromley School of Art in the 1870s. In 1962, the school merged with Beckenham School of Art and Sidcup School of Art to form Ravensbourne College of Art and Design. In the 1980s, the school was renamed again, and became known as Ravensbourne College of Design and Communication. In 2017, after RCDC was granted the right to award its own degrees, the college became Ravensbourne University London. 

Today, Ravensbourne serves more than 4,000 students enrolled in digital media and design programs leading to a bachelor’s, master’s, or certificate. Ravensbourne University London is recognized/chartered by the Privy Council.

31. HKU University of the Arts, Utrecht, Netherlands
HKU University of the Arts

HKU University of the Arts (HKU) is home to the School of Media, which houses the Bachelor of Arts in Animation. This 240-unit program allows students to focus in 3D, which is the only specialization of its kind in the Netherlands. Students may also focus in 2D. 

All HKU animation students have opportunities to submit works to Lowlands Film Program—a student competition of the Netherlands Film Festival, or Animation festivals such as Playgrounds and Kaboom. This gives all students the chance to have their films screened by industry leaders, the public, and peers. In addition, BA students will have a chance to create films for the BNN-VARA television program Twee voor Twaalf

Other program features include access to state-of-the-art equipment and facilities; opportunities to complete both independent and collaborative short animated films with partners in the field; and participation in the HKU internship and study abroad programs. 

Throughout the program, students will create works using traditional and digital animation techniques, or a combination of the two. Other areas explored include stop motion, drawn animation, puppet animation, clay animation, storyboarding, augmented and virtual reality (AR/VR), editing, and sound. 

The Animation BA program at HKU University culminates with the graduation project completed individually or with a group. The program takes four years to complete, full-time. 

Graduates are prepared to pursue careers in animation for films, game art, animation for television, AR/VR, 3D medical animation, visual effects (VFX), aerospace and military 3D animation, previsualization art, courtroom animation, web design, advertising, graphic design, illustration, fine art, and architecture. Some program alumni go on to enroll in a graduate program, teach, or launch their own studio. 

Established in 1987, HKU University of the Arts serves 4,400 students, making it one of the largest art universities in Europe. HKU provides art and design programs across nine schools including Fine Art; Design; Music and Technology; Games and Interaction; Art and Economics; Media; Utrechts Conservatorium; Theatre; and Creative Transformation. HKU University of the Arts operates in accordance with the Higher Education and Research Act (WHW) and programs are assessed by the Accreditation Organization of the Netherlands and Flanders (NVAO).

32. Ecole Nationale Superieure Des Arts Decoratifs (ENSAD), Paris, France
Ecole Nationale Superieure Des Arts Decoratifs

Ecole Nationale Superieure Des Arts Decoratifs (ENSAD) has an animation program that explores animation, cartooning, stop motion, and computer-generated imagery. In this three-year bachelor’s degree program, students will also explore topics such as experimentation, narration, directing, and drama. Exercises, individual projects, and collaborative projects allow students to gain hands-on experience and build teamwork skills. 

Course examples for the program include Drawing; Expression Through Motion; Morphology; Basics of Cinematic and Dramatic Language; Mime; Analog and Digital Animation Techniques; Image-Sound Relationship; and History of Animation and Analysis of Works. Courses in storytelling, 2D and 3D techniques, and screenwriting are also part of the program. 

The animation program at ENSAD culminates with the development, design, and completion of a final work known as the Big Project. Graduates are prepared to pursue careers in animation for film, games, and television, advertising, architecture, web design, and graphic design. 

Program alumni may also continue on to the two-year animation master’s program, which focuses on completing a documentary-style animated production; several short films scored in partnership with the Conservatoire national superieur de musique et de danse de Paris; and a research thesis. The program also highlights a study abroad experience. 

In the final year of the program, students will write, direct, and produce a final film known as the Grand Project. Graduates are prepared to pursue leadership roles across the entertainment industry. Program alumni also go on to launch their own studios, build their own freelance businesses, or educate the next generation of animators. 

Founded in 1766, Ecole Nationale Superieure Des Arts Decoratifs serves more than 700 students. This public school operates under the supervision of the Ministry of Culture and it is a partner of PSL University.

33. BRASSART, Paris, France
BRASSART

BRASSART students have produced more than 150 animated films and 40 video games since 2013. The school provides a 3D Animation/Video Games/Game Art program that allows students to select two specializations. Options include Animation and Rigging; FX/Compositing VFX for Games; and Modeling and Look Development. The curriculum for this five-year program also focuses on skills development in industry software such as 3ds Max, Nuke, Houdini, Photoshop, Pixar’s RenderMan, Maya, Unity, Unreal, ZBrush, and V-Ray. Other program features include access to state-of-the-art production studios; trips in France and abroad to visit studios and attend festivals; individual and group projects; dedicated work spaces; technical workshops; internship opportunities; masterclasses; and trips to conferences. 

For the first four years of the BRASSART 3D Animation program, students can complete the program at any one of the school’s 14 campuses and receive bachelor’s degree. In the fifth and final year (master’s), students may complete the requirements at the Grenoble or Lyon campuses. 

The BRASSART 3D Animation program culminates with a professional portfolio or demo reel of the student’s best work. Graduates are prepared to pursue careers in animated films, multimedia, 3D for video games, advertising, and architecture. Potential job titles include 2D/3D Animator, Character Artist, 3D Modeler, 3D VFX Designer, Environment Artist, Compositing Graphic Designer, Texture Artist, and FX Artist/VFX Artist. 

Founded in 1949, BRASSART is a private design school that provides animation, VFX, illustration, cartooning, digital design, games, audiovisual, and graphic design programs. Students can earn Professional Certifications at levels 5, 6 and 7 (equivalent Bac+2 to Bac+5). With the merger of the Aries, ESMI, and BRASSART schools, a brand new BRASSART school was created in 2019. Today, BRASSART has 14 campuses across France. The school and its programs are accredited by the National Directory of Professional Certifications (RNCP).

34. Universidade Lusófona, Lisbon, Portugal
Universidade Lusófona

The Cinema and Media Arts  Department at Universidade Lusófona has two paths to study animation: the Bachelor in Digital Animation and the Masters in Animation Arts. The Digital Animation Bachelor features courses taught by professional animators; a multidisciplinary curriculum; 24/7 access to animation classrooms, a motion capture lab, and audiovisual and multimedia production facilities dedicated to animation; tutors; and an international course provided in partnership with CILECT (the International Association of Film and Television) and Re:Anima (Erasmus Mundus Joint Master Degree (EMJMD). 

Students in this program will master 3D digital animation techniques, stop motion, virtual and augmented reality (VR/AR), cartooning techniques, and motion capture. Course examples include Animation I-II; Stop-Motion Animation; Narrative Language in Film and Animation; History of Animation Film; Digital Animation; Cartoon (Animated Drawing); Sound Effects Workshop; 3D Animation; Character Design I-II; Motion Capture; 3D Character Animation I-II; Animation Direction Workshop I-II; Visual Effects; and Project Seminar and Professional Integration. 

The Bachelor in Digital Animation at Universidade Lusófona culminates with the completion of a major animated production and presentation. Graduates of the program are prepared for professional opportunities in animation, VFX, and digital illustration, or admission to the Masters in Animation Arts. This program focuses on producing and directing animated films, experimentation, and related fields such as video mapping and art installation. 

Course examples include Digital Animation; Movement and Drawing; Stop Motion Animation; Script Techniques; Author Animation; Hybrid Spaces; Animated Documentary; Visual Culture I-II, and Production. In the final year of the program, students will complete a professional internship, final project, and presentation. Graduates are prepared to pursue leadership roles in filming and production of animated cinema, VR/AR, art installation, animation research, video mapping, and art education. 

Universidade Lusófona began in 1998 with the merger of ISMAG – Higher Institute of Applied Mathematics and Management, and the polytechnic institute ISHT - Higher Institute of Humanities and Technologies. Both schools were founded in 1989. Today, Universidade Lusófona serves more than 16,900 students, making it the largest private university on Portugal.

With a teaching staff of approximately 1,670, the school provides 65 bachelor’s, 84 masters, one EAD, and 13 PhD programs across two campuses that house 15 faculties, schools, and institutes. Universidade Lusófona Is accredited by the Agency for Assessment and Accreditation of Higher Education (A3ES).

35. Duncan of Jordanstone College of Art & Design, Dundee, Scotland
Duncan of Jordanstone College of Art & Design

Duncan of Jordanstone College of Art & Design (DJCAD) is a school within the University of Dundee. Located in the first and only UNESCO City of Design in the UK, DJCAD provides undergraduate and graduate degree programs in the areas of art, design, and architecture. Short programs are also available. For students seeking an degree in animation, DJCAD has an Animation BDes, and an Animation & VFX MSc. 

All students benefit from dedicated studio space; industry speakers and mentors; internship opportunities; individual and team projects; and study abroad experiences. All students will also work and create in state-of-the-art facilities including animation studios; labs with 3D software such as Maya, Zbrush, TV Paint, Photoshop, and After Effects; a green screen studio; and a drama studio. 

The Animation BDes is a three-year program that focuses on storytelling, 2D and 3D animation techniques, and character development. Other areas explored include concept and production design; storyboarding; life drawing; production design; acting; and production scheduling. Students in this program will also work on briefs, learn about professional production practices, and specialize in a formal area of interest. Examples include 2D Layout and Backgrounds; Rigging; 2D or 3D Effects Animation; Lighting and Compositing; or 3D Modeling and Texturing. 

By the end of the Animation program at Duncan of Jordanstone College of Art & Design, students will have completed several group short films and individual showreels that showcase their best work. Graduates are prepared to pursue positions in all areas of animation for film, television, games, and advertising. Program alumni are also prepared for careers in animation for architecture, medicine, and law, as well as simulations for a wide range of industries. Recent graduate credits include Spider-Man: Far From Home, HBO’s Game of Thrones, and the Disney Channel. 

The Animation and VFX MSc at Duncan of Jordanstone College of Art & Design is a 12-month, industry-facing program that guides students through the entire animation production and VFX pipelines. Other program benefits include the opportunity to develop advanced technical skills by working on a live team project for a real client; professional critiques by industry-leaders; and interactions with visiting artists. 

This full-time program culminates with the production of a narrative-based film, showreel, or breakdown (VFX) reel. DJCAD Animation and VFX graduates are prepared to pursue leadership role across animation, VFX, and feature film, as well as television, games, and advertising. 

Program alumni have gone on to work at some of the world’s top studios and franchises, and on productions such as The Mandalorian, Jurassic World Dominion, Artemis Fowl, and Eternals

University of Dundee dates back to 1881 when it was known as University College. The school came into formal existence by virtue of a Royal Charter on August 1, 1967. Today, this public research university serves more than 16,000 students enrolled in hundreds of programs across eight schools. University of Dundee is officially recognized and chartered by the Privy Council.

36. Ballyfermot College of Further Education, Dublin, Ireland
Ballyfermot College of Further Education

The Animation Department at Ballyfermot College of Further Education (BCFE) has several paths to study animation. Options include Animation Drawing Studies (Level 5 Certificate in Art; the Classical and Computer Animation (CCH) program leading to a certificate (one year) or Higher National Diploma/HND (two years); and the Animation (Visual Media) BA. All BCFE Animation programs feature individual projects; portfolio development; and group projects. 

The Animation Drawing Studies certificate is a year-long foundation program that explores animation layout design, painting, animation drawing, figure studies, multimedia authoring, communications, and sculpture. Upon completion of the program, students are prepared for entry-level positions in the animation industry or for entry into the Classical and Computer Animation program. 

The Classical and Computer Animation HND is a two-year program that explores both computer and traditional hand-drawn animation such as animating for film, television, and games; 3D modeling; and character animation. Course examples for the program include Principles of 2D Animation; Fundamentals of 3D Modeling and Character Animation; Scriptwriting for Animation; 2D Character Animation; Concept Design for Animation; Advanced 3D Modeling and Character Animation; Layout and Storyboarding; Historical and Theoretical Analysis of Animation; and Production Practice. 

Graduates of the CCH HND program at Ballyfermot College of Further Education are prepared to pursue positions in the animation, film, and television industries. Program alumni may also apply to the BCFE Animation (Visual Media) BA. This honors degree is validated by the University of Dundee, Scotland. 

Students in this advanced level program will study Design and Technology; Visual Media Production; Life Drawing; Applied Theory; Professional Practice; and Visual Media Theory. Program features include guest lecturers and workshops by professionals from local and international studios; access to purpose-built studios equipped with Toon Boom Harmony, TVPaint Animation, and Adobe (all students receive a license); and class trips to animation studios and animation festivals such as Cartoon Forum, Fete de l’Anime Lille, and Animation Dingle. 

BCFE BA students will also produce collaborative animated films to be screened at the Animation and Games Graduate Showcase. Upon completion of the program, graduates are prepared to pursue leadership roles across the animation industry. Some alumni have launched their own studios, while others have been hired by local and international animation studios. 

BCFE BA alumni have also won a total of nine Academy Award nominations, including Ritchie Baneham and his special effects team for their work on Avatar

Established in 1979 as the Senior College, Ballyfermot, Ballyfermot College of Further Education is a vocational school that provides degree programs across the arts, humanities & social sciences; business; computing digital & data; creative arts & media; and health & science fields. Programs are part of nine departments housed across several structures including the Main Building, Media Building, Arts Building, and the College Sports Hall. Ballyfermot College of Further Education is a constituent College of the City of Dublin Education and Training Board (CDETB).

37. Institute of Internet and Multimedia (IIM Digital School), Paris & Nantes, France
Institute of Internet and Multimedia

Institute of Internet and Multimedia (IIM Digital School) is the first school of its kind in the region. Key features include more than 300 professional lecturers and 700+ internship opportunities each year. For students seeking a career in animation, IIM Digital School has programs at the both the undergraduate and graduate levels including a 3D Animation bachelor’s degree and a 3D Production and Animation master’s. 

The 3D Animation program consist of 455 hours of training each year for three years. Students will take courses in areas such as creation & design, 3D animation, video games, web development, communication digital & e-business, and audiovisual. In the first year alone, students will complete five modules including Introduction to 3D; Preparing 3D Characters for Animation; 3D Character Modeling; Animation of a 3D Character; and 3D Animated Film Production (short). 

In the second year of the program, students will explore the 12 principles of animation as well as dozens of other subjects. Compositing and SFX 2; Introduction to Houdini; Promotion of 3D Projects; Character Modeling 1 & 2; Maya Animation and Modeling; and Walking and Running Animation. In the final year of the 3D Animation program at IIM Digital School, students will complete courses such as Animation 1-5; Project Management 1-7; and History of Animated Cinema and Special Effects. 

The program culminates with a final project and oral presentation before a jury. Graduates are prepared to pursue roles across the animation, film, television, and games industries. Program alumni may also apply for entry into the 3D Production and Animation master’s at IIM. 

This immersive and collaborative program provides the opportunity to complete 3-4 digital projects in just three semesters. In addition to 3D Computer Graphics and 3D Production modules, students will take courses such as Advanced Animation 1 & 2; Compositing Nuke 1-2; 2D VFX; Advanced Rigging; 3D Project Pipeline; Advanced Houdini 1 & 2; Go Freelance; and Business Mission. Workshops, seminars, and a career conference are also part of the program. 

The 3D Production and Animation master’s at IIM Digital School culminates with a final 3D project. Graduate are prepared for leadership roles across the animation, film, television, and games industries. Program alumni are also prepared to launch their own studios or freelance businesses. Across all IIM programs, students enjoy a 100% job placement rate. 

Institute of Internet and Multimedia (IIM Digital School) was established in 1995. When the school opened, it had just 30 students. Today, IIM Digital School serves more than 1,000 students and a network of 850 alumni. Students have access to three state accredited diploma programs, a preparatory year option, and several graduate degrees in 3D animation, video games, UX design, audiovisual, coding & digital innovation, and digital communication & e-business.

38. Technological University of the Shannon, Limerick, Ireland
Technological University of the Shannon

Technological University of the Shannon (TUS) is home Limerick School of Art and Design (LSAD). The largest center for art and design outside of Dublin, LSAD provides several paths to study animation. Options include BSc degrees in Digital Animation, and Visual Effects for Film, TV and Animation; an Animation and Illustration BA; and a BA in Animation and Motion Design. 

The LSAD Digital Animation BSc is also part of the TUS Clonmel Digital Campus—a Toon Boom Center of Excellence (COE). Students in the BSc program also benefit from access to state-of-the art facilities equipped with industry standard software; a mandatory industry-based internship; and collaborative projects. 

The program explores animation for TV, film, and games. Students will take courses such as Visual Design for Animation; Digital Technology Fundamentals; 2D Rigged Animation Techniques; Narrative; Emerging Technologies and Trends; 2D Effects; Flim Studies; and Project Management for Animation. 

The culminating experience for the Digital Animation BSc is the short film, completed across several courses. Graduates are prepared to pursue roles across the animation and games industries. Program alumni hold titles such as 2D and 3D Animator, Storyboard Artist, 3D Modeler, Animation Director, Texture & Lighting Artist, 2D and 3D Rigger, Technical Artist, Compositor, and Art Director. 

The BSc in Visual Effects for Film, TV and Animation at TUS is an industry-focused program developed by professionals from studios such as DNEG, Screen Scene, and Brown Bag Films. Other program features include access to state-of-the-art production facilities; lectures and workshops led by industry professionals from leading animation and visual effects studios; and the opportunity to gain valuable work experience through the programs mandatory 200-hour internship. 

Course examples for the program include Concept Art; 3D Modeling; Creative Coding; Materials and Lighting for Animation; Previsualization and Layout; 3D Animation; Film Studies; Compositing II: Mattes and Motion Graphics; Virtual Reality; Effects Technical Direction; Emerging Technologies and Trends in Digital Media; Short Film/CG Project; and The Entertainment and Media Industry.

The Visual Effects for Film, TV and Animation BSc program culminates with the Major VFX Project module and Portfolio. Graduates of the program go on toe land positions such as Animation Compositor, Character Animator, Texture Artist, Character Designer, Technical Director, Creature Animator, VFX Artist, Concept Artist, Production Manager, Creature Modeler, and Digital Matte Painter.

The Animation and Illustration BA at Technological University of the Shannon is the only program of its kind in Ireland. Program benefits include a module-based curriculum; collaborative projects; and a mandatory industry-based internship. Course examples include Animation 1-3; Storyboarding; Environment Design; Sequential Illustration; Life Drawing 1-4; Scriptwriting; Critical and Contextual Studies; Studio Preparation; and Project Management. The program culminates with a final project and dissertation. 

Graduates of the Animation and Illustration BA program at Technological University of the Shannon are prepared to pursue roles in animation, advertising, television production, and publishing, among others. Program alumni have been hired at major studios in roles such as character designer, animator, comic artist,  VFX compositing artist, storyboard artist, illustrator (publishing), and production management. Some BA alumni have also launched their own studios or freelance businesses.

The TUS LSAD Animation and Motion Design BA prepares students to produce content for film, television, streaming media services, and the digital and commercial space. The program is delivered in a module format, with the opportunity to complete an internship, study abroad experience, collaborative project or research. Students must pick one. 

Course examples for the program include Drawing for Animation; 2D and 3D Design; Illustration for Motion; Digital Design; Moton Design: Concept; Animation Techniques and Processes; and Stop Motion. 

The Animation and Motion Design BA program at Technological University of the Shannon culminates with the final year project and graduate exhibition at LSAD. Graduates are prepared to pursue careers in the animation, film, television, and games industries. Potential titles include 2D Traditional Animator, Storyboard Artist, 3D Animator, Stop-Motion Animator, 2D Background Artist, Concept Designer, Scene Prep Artist, Motion Designer, Character Animator, Compositing Designer, and Digital Media Designer. 

Technological University of the Shannon serves more than 15,000 students across seven campuses throughout Ireland’s Midwest and Midlands region. The school’s main campuses are in Limerick and Athlone. Students at TUS have access to hundreds of programs at all degree levels. Technological University of the Shannon is officially recognized by the Department of Education and Skills of Ireland and accredited by the Higher Education and Training Awards Council (HETAC).

39. 3iS, Paris and Bordeaux, France
3iS

3iS has two paths to study animation: the Bachelor of Animation Cinema (2D/3D) and the Master of Animation Cinema (2D/3D). Program features include partnerships with Ubisoft, the Sarlat Film Festival, and Lyon e-Sport; hands-on courses and workshops; access to the state-of-the-art production facilities and the largest audiovisual campus in Europe; and professional speaker events. 

Both module-based programs allow students to immerse in the study of production techniques and the industry-software used to create animations, games, films, and more. All students will work their way through the entire production pipeline form design to post-production. In three years, undergraduate students will have the skills needed to produce an animated film. 

Graduates of the 3iS Bachelor of Animation Cinema program enjoy an 83% job placement rate within six months of receiving their degree. Examples of potential job titles include 2D Animator, 3D Animator, Character Designer, Storyboard Artist, and Character Artist. 

Undergraduate 2D/3D students may also continue on to the Master of Animation Cinema (2D/3D) program. At this level, students will spend the next two years developing advanced 2D/3D skills as well as project management skills. Master’s degree students will create an individual animated film and a short film as part of a team. The program also includes advanced level workshops and an internship.  

Graduates of the 3iS Master of Animation Cinema enjoy an 89% job placement rate within six months of graduation. Program alumni g on to complete for senior-level positions in 2D and 3D animation, digital art, rigging, concept art, character modeling, VFX art, texture art, and storyboard art. They can also pursue roles such as Art Director, VFX Technical Director, Creative Director, Animation Director, and Production Manager. 

Founded in 1988, 3iS serves approximately 2,500 students from more than 50 countries. The school provides BA and master’s degree programs across campuses in Paris, Bordeaux, Lyon, Nantes, and Avignon. 3iS also provides an international program (Bootcamp) in India.

40. Objectif 3D, Montpellier and Angouleme, France
Objectif 3D

Objectif 3D (O3D) is a animation, visual effects (VFX), and game design school with strong industry ties thanks to partnerships with 100 studios. Other O3D features include programs that can be completed on campus or online; 300 hours more training than other similar schools; and 40 instructors who have worked with some of the world’s largest studios. In addition, Objectif 3D designs and develops seven video games each year—in-house. 

For animators, Objectif 3D has a Bachelor of Cinema in 3D Animation & Live Action (VFX) with eight specializations. These include Layout Art; Compositing; Rigging; Animation; Lighting; VFX; Texture/Shading/Mapping; and Modeling. 

Across areas, first year students will learn about formatting, editing, rendering, and storyboarding. Students will also master Nuke, Maya, and Arnold. At the end of year one, students will work in teams to produce a short film.  

In year two, students will begin courses in their chosen specialization, while producing individual and group works for demo reels and final projects. In the final year of the 3D Animation & Live Action (VFX) program at O3D, students will participate in formal animation, texturing, skinning, rigging, compositing, shading, and lighting workshops. 

Third year students will also work as a production team to produce a full 3D or live-action animation (VFX) film. Students will establish a pipeline, plan production, and complete final renderings on the render farm. In addition, students will engage in a number of career planning activities such as the Job Search Workshop and Job Dating Sessions. 

The workshop includes demo reel and portfolio work, CV design, cover letter writing, and interview prep in French and English. Job Dating features meetings and interviews with Objectif 3D partner studios. 

The Bachelor of Cinema in 3D Animation & Live Action (VFX) at Objectif 3D is a full-time program that can be completed at both the Montpellier and Angouleme campuses or online. Graduates are prepared to pursue careers in animation, film, VFX, and games. 

Launched in 1999, Objectif 3D is the first 3D school in Montpellier, France. Serving 300 students each year, O3D  provides training in 3D animation, special effects/VFX, game art and design, and gameplay programming. The programs at Objectif 3D are officially recognized by the State.

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