DePaul University was founded in 1898 by the Congregation of the Mission (of Vincentian) religious community, which follows the teachings of 17th-century French priest St. Vincent de Paul. Serving nearly 22,500 students, DePaul is the largest Catholic university in the United States, the 13th-largest private, not-for-profit university in the nation, and the largest private, not-for-profit college in the Midwest.
The school offers more than 300 programs of study across 10 colleges and schools and two campuses in Chicago. The College of Computing and Digital Media (CDM) is home to the School of Cinematic Arts, which houses the Animation Program. With more than a dozen full-time animation professors, the school has one of the largest full-time animation faculties in the U.S.
Program options for aspiring animators include BA, BFA, MA, and MFA degrees in Animation. The BFA program offers concentrations in 3D Animation, Cinema Animation, Game Art, Motion Graphics, and Storyboarding and Character Design. The MA program offers concentrations in 3D Animation, Motion Graphics, Technical Artist, and Traditional Animation.
The BA in Animation “emphasizes the art of animation, creativity, and critical thinking,” says the school. This “extremely” flexible and interdisciplinary degree allows students to experiment with the latest in animation software, technologies, and tools including 3D, green screen studios, hand-drawn, motion capture, motion control, and stop-motion.
The BFA in Animation provides a “thorough foundation in the art of animation and its history, combined with intense practice in traditional animation (hand-drawn, stop-motion, and hybrid), and 3D computer animation and modeling.”
The MA in Animation “provides a combination of artistic and technical training that prepares students for a future in 3D character animation, traditional animation, computer game art, or visual effects.” The MFA in Animation is the “premier degree” of the graduate program and it’s designed for students who are interested in “creating original animated films and artwork as their main vocation, and is the terminal degree in the field.”
Students in all programs have the opportunity to work with game development teams, participate in CDM’s annual Premiere Film Festival, which showcases the best of student work in animation and cinema, and study and intern in Los Angeles for three months through the school’s innovative LA Quarter Program.
Past participants in the LA Quarter program have interned at Warner Brothers, DreamWorks Animation, Sony Studios, Disney, Nickelodeon, The Mill, The Jim Henson Company, Titmouse Animation, Bix Pix Animation, and others. Back at home, students will also benefit from CDMs relationship with Chicago’s largest game development and animation studios.
Animation students also benefit from the visiting artist series, which brings “innovative practitioners and industry leaders to the DePaul campus for film screenings, on-stage conversations, and professional panels.” Past artists have visited from Disney and Pixar. The student organization Animation Lodge and Project Bluelight are other program highlights.
The Lodge is a place where students can network, build their portfolios, work on group projects, and discuss animation trends and techniques. Project Bluelight is a professional, educational, and community outreach program where students receive hands-on experience in motion picture production.
Graduates of the Animation programs at DePaul have been hired in animation roles at Blizzard Entertainment, DreamWorks Animation, Electronic Arts, Google, Laika Studios, Nickelodeon, Phosphor Studios, Synapse Games and Wargaming, to name a few.