Georgia Institute of Technology (Georgia Tech) provides a number of pathways to study game design across several colleges and schools. The College of Computing and the School of Literature, Media, and Communication in the Ivan Allen College of Liberal Arts offer a Computational Media BS (BSCM), MS and PhD degrees in Digital Media and a Computing & Media Minor. A dual Computer Science BS/MS is available as well as a unique undergraduate Certificate in Scenarios, Models, and Military Games. This program explores the use of scenarios, models, and gaming in the analysis of national security issues. Course examples include Modeling, Simulation, and Military gaming, Simulation and Military Gaming, and Scenario Writing and Pathgaming.
The BSCM Program at Georgia Tech launched in 2004 with just one student. Today, the program serves more than 300 students, making it one of Georgia Tech’s fastest growing programs. The BSCM Program provides the opportunity to focus in areas such as Games, Interaction, and Narrative. Course examples include Game Studio, Game Design as a Cultural Practice, Game AI, Video Game Design and Programming, Digital Video Special Effects, Constructing the Moving Image, Computer Animation, and Principles and Applications of Computer Audio.
Georgia Tech’s Computing & Media Minor requires 19 credit hours of study, with elective course options such as Video Game Design and Programming, Digital Video Special Effects, and Information Visualization. Just a few required courses include Media Device Architectures, Objects and Design, Computer Graphics, and Computer Organization and Programming
Across all graduate level programs, courses may include Special Topics in Game Design, Human-Computer Interaction (HCI), Interactive Fiction, Experimental Media, Principles of Interactive Design, Pro-Seminar, and Project Studio. Graduate students will also complete an 8-10 week, full-time non-credit internship and a Thesis Project.
All students have access to the GVU Center Game Studio at Georgia Tech, the Institute for People and Technology (IPaT), and international campuses in the world’s largest games industry—China.
Graduates of the Digital and Computational Media Programs at Georgia Institute of Technology have established successful careers in fields such as Game Design and Development, Interactive Design and Game Simulation, Animation, Special Effects, AI and Robotics, Visual Effects (VFX) and 3D Modeling.
Georgia Institute of Technology was established in 1885. When it opened, the school had just 129 students enrolled in one degree program—the Mechanical Engineering BS. Today, Georgia Tech serves more than 40,000 students enrolled in more than 180 degree programs and minors across six distinct colleges and 28 schools. Georgia Institute of Technology is accredited by the Southern Association of Colleges and Schools Commission on Colleges (SACSCOC).