Oklahoma Christian University (OC) provides programs that focus on career training through immersive curriculums, hands-on projects, and professional internships. For aspiring animators, the school provides several paths. For creatives seeking an art-based program, OC has Gaming and Animation BA and BFA degrees. Students seeking a technology-based degree can choose between the Gaming and Animation BS and the Computer Science (CS) BS with Gaming and Animation.
For students in these and other majors such as Digital Design and Graphic Design, Oklahoma Christian University has a 21 credit hour 3D Modeling and Animation minor that explores motion graphics, lighting, game technology, modeling, animation, rendering, and texturing. Course examples include Animation Principles; 3D Modeling and Animation I-II; Motion Graphics; Texturing, Rendering, and Lighting; and Introduction to Game Technology.
The 3D Modeling and Animation minor prepares students for entry-level positions in the entertainment and games industries.
All OC Animation programs provide access to the Cox Digital Art Lab; Sparks Advanced Visualization Lab; Baugh Motion Capture Lab; and Kicker Audio Lab. Across programs, courses are led by accomplished professionals in the animation, games, and technology industries. Course examples for the Gaming and Animation BA/BFA programs include Motion Imagery; Gaming and Animation Studio; Texturing, Rendering, and Lighting; History of Animation; 3D Modeling and Animation; Technology for Graphics; Interactive Media Design; History of Photography and Motion Pictures; Contemporary Art; Animation Principles; Digital Sculpting; Team Game Production; and Gaming and Animation Studio.
The OC BA and BFA programs require 126 credit hours to graduate. For the BA, this includes six credit hours of the same foreign language, and 51 credit hours in the major. For the BFA, this includes three credit hours in Management, and 72 hours in the major.
The Gaming and Animation BA and BFA programs at Oklahoma Christian University require successful completion of the Gaming and Animation Capstone. Graduates of both programs are prepared to pursue careers in animation, game art and design, television production, film, and visual effects (VFX).
The OC Gaming and Animation BS programs require many of the same courses for the BA and BFA options. Both BS programs also have overlapping coursework. Students in the BS program will complete programming coursework such as Programming I, II and Languages; Game Programming-Unity and Unreal; and Software Engineering - Practices, Tools, Ethics, and Projects. Students will also complete coursework in technical writing, math, and business. Both BS and CS BS students may enhance the degree by selecting electives in an additional specialized area. Examples include Audio for Gaming, Illustration, and Digital Painting.
The culminating experience for the Gaming and Animation BS programs is the Gaming and Animation Capstone. Non-CS students will also complete The Business of Branding Yourself or Entrepreneurship and Small Business Management course. Graduates of the Oklahoma Christian University BS programs are prepared to pursue careers in animation, film production, game design and development, computer science, healthcare, architecture, healthcare, education, research, and life sciences.
Oklahoma Christian University was established in 1950 as Central Christian College. When it opened, the school has just 97 students. Today, OC serves 2,750 students enrolled in nearly 100 programs and areas of study across five colleges and 14 academic departments. Oklahoma Christian University is accredited by the Higher Learning Commission (HLC).