University of Arizona (U of A or Arizona) provides a STEM-designated BS in Game Design and Development (BSGDD) that can be completed on campus or online beginning Fall 2025. The program is housed in the School of Information (iSchool), which is Arizona’s only iSchool and a member of the iSchools consortium. This international organization of over 120 universities focuses on teaching and research in areas such as human-computer interaction (HCI), information access and organization, bibliometrics, and information integrity.
The iSchool at Arizona focuses on cross-disciplinary studies in a hands-on, collaborative learning environment with internship opportunities at places such as Intel, Amazon, Mayo Clinic, Pitney Bowes, Lunewave, CyVerse, Genentech, Lum.ai, and the U.S. Food and Drug Administration (FDA). All iSchool students also have opportunities to study abroad in places such as Rome and Orvieto, Italy through courses such as Visual Content Creation in the Information Age, and Digital Storytelling and Culture.
In addition to the Game Design and Development BS, the Arizona iSchool provides more than a dozen undergraduate majors, minors, and certificates, as well as 10 master’s, doctoral, and graduate certificate programs. Other game programs include the Games and Behavior BA (BA GB); a Certificate in Games and Simulation; and minors in GDD and Games and Behavior.
In addition to everything the iSchool has to offer, students in all programs benefit from access to state-of-the-art production facilities; courses taught by accomplished industry professionals; and participation on the Global Game Jam (GGJ) and the U of A Game Development Club.
The Game Design and Development BS and minor explore games for areas such as entertainment, simulations, visualization, education, and healthcare. Across programs, students will take major courses and major technical electives such as Introduction to Game Design; Ethics in a Digital World; Game Development; Programming for Informatics Applications; Introduction to Human Computer Interaction; Advanced Game Development; Computational Thinking and Doing; Algorithms for Games; Statistical Foundations of the Information Age; 3D Modeling for Games; and Virtual Reality.
BS students may take five elective courses and minor students can take three. Examples include Serious STEM Games; Computing and the Arts; Narrative Practices in Digital Games; Introduction to Creative Coding; Advanced Game Development; Technology of Sound; Designing for Video Game Genres; Neural Networks; and Gamification in Society. The BS requires 120 units to graduate. The minor requires 18 units.
Graduates of the Game Design and Development programs at University of Arizona go on to establish careers in areas such as game design, game development, serious games, UI/UX design, film and animation, digital marketing, simulations and visualization, and the broad technology field.
The Games and Behavior BA and minor at University of Arizona explore game design for entertainment, education, and research; gamification in society; human behavior in games; games for health and wellness; games for job training; and games for social support. Course examples across programs include Introduction to Game Design; Quantitative Methods for the Digital Marketplace; Gamification in Society; eSports Industries; Ethics in a Digital World; and Collaborating in Online Communities.
To enhance the degree, BA students may choose four elective courses. Minor students will select all required units (18) from a set list of courses. BA elective examples include Disruptive Technologies; Digital Engagement; Digital Games and Society; eSports Casting and Development; Digital Storytelling and Culture; Information, Multimedia Design and Moving Image; Computing and the Arts; Narrative Practices in Digital Games; Technology of Sound; Serious STEM Games; Introduction to Human Computer Interaction (HCI); Digital Commerce; and Legal Aspects of Game Industries.
The Games and Behavior BA at University of Arizona requires 120 units to graduate. Upon completion of the program, graduates are prepared to pursue titles such as Video Game Designer; Software Quality Assurance Analyst; Game Designer/Manager; Concept Artist; Gaming Market Research Manager; Art Director; Gamification Design Consultant; Digital Marketing Specialist; Game Tester; Multimedia Specialist; Web Designer; Consumer Insights Manager; Graphic Designer; and UX/UI Designer.
The Games and Simulation certificate is a flexible 12 unit undergraduate program. All students will complete Introduction to Game Design. The remaining courses will come from electives—student’s choice. Students have access to all electives for the BA and BS programs. Other examples include Monetizing Independent Gaming; Simulation Design and Development for Complex Problem Solving; Legal Aspects of Game Industries; and Diversity and Bias in Games.
University of Arizona has an additional program option housed in the College of Humanities- Department of Public and Applied Humanities. Leading to a BA in Applied Humanities with a Game Studies emphasis, the curriculum for the program includes courses such as Introduction to Game Design; Narrative Practices in Digital Games; Video Game Studies: Critical/Cultural Approaches; Computing and the Arts; Video Games as Artifacts-Appreciating Interactive Multimedia Entertainment; Global Video Game Cultures and Their Origins; Game Development; Simulation Design and Development for Complex Problem Solving; Gamification in Society.
The BA program also requires an internship and the production of a professional portfolio. The culminating experience for Game Studies is the Senior Capstone (project). Graduates are prepared to pursue positions in the areas such as global games, serious games, digital humanities, game and media journalism, digital culture studies, and new media policy.
Across all University of Arizona iSchool and other related programs, graduates have been hired at places such as Microsoft, Epic Systems, Apple, Lockheed Martin, Cisco Systems, Intel, Amazon, Boeing, Raytheon, Ball Aerospace, L3 Communications, Medtronic, HP, Lucent Technologies, and Texas Instruments.
University of Arizona is the state’s first university. Established in 1885, this land-grant institution opened with just a few students. Today, UA serves approximately 56,545 students, making it one of the state’s largest post-secondary institutions. UArizona provides more than 300 undergraduate majors and graduate programs in 150+ areas of study across 21 colleges and nearly two dozen specialized schools. University of Arizona is accredited by the Higher Learning Commission (HLC).