University of Colorado-Colorado Springs (UCCS) houses the College of Engineering and Applied Science, home to the Department of Computer Science, which offers a BA in Computer Science (BACS) with a Game Design (GD) Track, a Bachelor of Innovation (BITM) in Game Design and Development (GDD), and Minors in Game Programming + 3D and Game Design (GD). An interdisciplinary MS in Computer Science-Media Convergence, Games and Media Integration (MSCS-GMI) is available as well.
Both Minor Programs consist of 21 credit hours of study. Students in the BACS Program have the option to complete the Game Programming + 3D or Game Design Minor, OR the Game Design, Artificial Intelligence and Machine Learning, or Cybersecurity Track, OR a second major such as GDD. In addition to Game Design, the BACS GD Track covers game theory, game development, game testing and distribution, user interfaces, and graphics.
The BACS Program focuses on computer applications, and software design and development. Course examples include Programming with C, Python Programming, Design & Analysis of Algorithms, Advanced Software Engineering, and Programming with UNIX.
The UCCS BITM in GDD prepares students for careers in traditional games for entertainment, serious games, and casual games. The curriculum focuses on game design and development, programming, and technical design. The program also explores other areas such as music, art, and other areas. Course examples for the program include Artificial Intelligence (AI) for Games, Game Design for Diverse Populations, Team-Based Game testing and Deployment, and Commercial Game Design Practicum.
The UCCS MSCS-GMI Program allows students to pursue a specialization through electives and the development of an industrial portfolio with an interdisciplinary focus. However, the program includes required courses such as Advanced 3D Games and Digital Content Creation, Computer Graphics, and Design and Analysis of Algorithms. Electives are plentiful and include options such as Computer Graphics Animation & Scientific Visualization Techniques, Virtual Reality and Computer-Human Interaction, Computer Communication, Wearable Computing and Complex Systems, and Computability, Automata, and Formal Languages.
MSCS students will complete a final project to be submitted to virtual reality and HCI interaction conferences, the Game Developers Conference (GDC), SIGGRAPH Computer Animation Festival, the International Symposium on Wearable Computing (ISWC), and many other related events worldwide.
Graduates of the University of Colorado-Colorado Springs Computer Science and Games Programs have been recruited for salaried positions by major game design studios, they have created commercial games for a variety of companies and studios as independent designers, and they have launched their own businesses and studios.
University of Colorado-Colorado Springs is accredited by the Higher Learning Commission (HLC) of the North Central Association of Colleges and Schools (NCA). Founded in 1965, UCCS serves more than 12,000 students from across the U.S. and more than 80 nations. University of Colorado-Colorado Springs offers 53 undergraduate degree options, 24 master’s degrees, and eight doctoral programs housed in six colleges and schools.