What does it take to get a job with Ubisft? What is it like working at Ubisoft? ACR takes a look:
Ubisoft is an international developer, publisher, and distributor of interactive entertainment products. Founded in 1986, Ubisoft is headquartered in Montreuil-sous-Bois, France, but the company has 23 studios in 16 countries. Ubisoft’s gaming portal attracts 5 million unique visitors each month and its video games have sold hundreds of millions of units. In addition, Ubisoft has the second largest in-house development staff in the world.
Ubisoft creates hundreds of games, but the company’s bestsellers include Assassins Creed, Tom Clancy’s Rainbow Six, Petz, Tom Clancy’s Splinter Cell, Rayman, Imagine, Tom Clancy’s Ghost Recon, Prince of Persia, Driver, and Just Dance, to name a few. Together, these games (franchises) have sold more than 200 million units.
Ubisoft is the third largest independent publisher in Europe and in the U.S. More than 6,500 collaborators worldwide produce and distribute Ubisoft games. Around 5,500 of these collaborators are dedicated to production. Ubisoft has offices and studios in too many locations to list here, but just a few are Sydney, Australia; Austria, Vienna; Belgium, Antwerpen, Brazil, Porto Alegre and Sao Paulo; Bulgaria Sofia, and Canada, Montreal, Piedmont, Quebec, Toronto, Vancouver. The company’s U.S. offices and studios are located in Cary, NC and San Francisco, CA.
Ubisoft, like many gaming companies, welcomes fresh talent. As of August 29, 2011, the company had more than 400 open positions around the world. Just a few openings included:
- Technical 3D Animator
- 3D Animator
- 3D Artist
- Lead Game Designer
- Character Artist
- Level Designer
- Art Director
- Sound Designer
- Gameplay Programmer
- Live Producer
- Economic Designer
- Game Tester
To apply for open positions, visit the Ubisoft website at ubisoftgroup.com and click “Careers” at the bottom of the page. Each job has specific requirements and application procedures.
Salaries for Ubisoft employees vary depending on job responsibilities, skills, and education. The company does not list salaries on its website. However, sites such as Glassdoor.com offer salary information, as reported by Ubisoft employees. Just a few salary ranges and positions are:
- Gameplay Programmer: $48,000-$52,000
- Lead Artist: $66,000-$79,000
- Actionscript Developer: $47,000-$51,000
- Texture Artist: $43,000-$54,000
- 3D Programmer: $65,000-$71,000
- Animation Programmer: $84,000-$91,000
- Generalist Programmer: $51,000-$82,000
- Technical Architect: $86,000-$97,000
Game Developer Magazine conducts an industry-wide salary survey each year. The latest survey lists average salaries for programmers, artists and animators, game designers, production specialists, and sound designers working in the gaming industry. See how Ubisoft compares. The results of the survey are as follows:
- Programmers: $85,733
- Art & Animation: $71,354
- Game Design: $70,223
- Production: $88,544
- Sound Designer: $68,088
- Business and Legal: $106,452
Game Developer Magazine is a San Francisco-based print publication serving more than 30,000 professional game developers.
Schools to Consider:
- Atlanta, Georgia; Savannah, Georgia; Lacoste, France; and SCAD eLearning