A mere five years old, the Game Art program at Laguna College of Art & Design may be young but it’s already established deep industry roots that feed its students and cultivate its approach. Required coursework in foundational, multi-disciplinary studies include figure drawing, anatomy, the liberal arts and more. But don’t be fooled into thinking that the program seeks to create generalists. The curriculum is designed instead to develop artists with marketable skills and a solid foundation to move the game industry forward. So far, it’s working with an enviably high graduate job placement rating and recent alumni in every major studio that you can think of.