Interviews

Recently, the prestigious Maryland Institute College of Art (MICA) announced the birth of its latest program addition: a new Bachelor of Fine Arts in Game Design which will commence fall of 2017. The program will explore game design from a studio art foundation while challenging students to find new methods of engagement, function and aesthetics.

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Perched 4,000 feet above sea level in Costa Rica’s capital city of San José sits Veritas University (aka Universidad Veritas), surrounded by a vibrant cosmopolitan cultural center that boasts temperate weather year round. Founded in 1976, Veritas is renowned throughout Central America for its distinguished studies of art, design and architecture as well as its unique global outlook and Christian foundation.

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Cloud technologies have created a paradigm shift in how we store, use, and exchange digital information. Rather than rely on costly individual servers or devices, cloud computing utilizes public and private networks to spread data to a multitude of low-cost and even consumer-friendly hardware. Large corporations and small businesses alike can store and share information seamlessly in the cloud. Outside of work, most of us access the cloud everyday to listen to music or save documents at home.

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Gnomon School of Visual Effects, Games + Animation is a digital arts institute that needs no introduction to anyone in the digital entertainment industry. Located in Hollywood, the school was founded twenty years ago by veteran computer graphics artist Alex Alvarez whose creature work can be spotted on James Cameron’s Avatar.

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The University of Wisconsin- Milwaukee is the state’s second largest institute of higher education and features an enviable list of notable departments, faculty, and alumni. Among the gems that stand out to us here at ACR is its Design and Visual Communications program (DVC) which finds a home in one of the top fine arts schools in the nation- UWM’s Peck School of the Arts.

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We’ve been shining a spotlight on the many digital arts programs offered by Full Sail University in recent months. Readers will recall our interviews with Full Sail’s 3D Arts director and Game Art director speaking about their respective program offerings and the unique attributes of Full Sail. Today, we turn our attention to the university’s Game Design bachelor degree program.

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This season, we’ve been taking a closer look at Full Sail University’s offerings in our Interview Series. Readers will recall our interview with program director Pete Bandstra that kicked it off last month. Today, we turn a spotlight on Full Sail’s Game Art bachelor’s degree program spearheaded by Chad Kendall. Prospective students of both game art and animation will want to read this one closely.

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Just outside of Orlando sits Full Sail University, a top entertainment media institute that offers an industry-grade campus, compelling list of working alumni, and drool-worthy assortment of higher ed degree options. Among them, a 3D Arts department that reflects the mission of the university.

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Art Center College of Design revealed its new four-year Character Animation program last year to much fanfare and interest from industry. Housed under the umbrella of its Entertainment Design department, the new course of study offers undergraduates an opportunity to obtain a unique Art Center education in the field of animation for the first time.

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Animators and animation studios are increasingly lured to 360 degree virtual reality filmmaking and the prospect of reimagining their creations within a virtual environment. But creating convincing characters that reside in the nascent VR landscape requires a fresh approach and new way of thinking, as character animator Jon Vener learned firsthand.  

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