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Animation. Graphic Design. Game Art.

Tom Fronczak is a founding editor of Destructoid, the largest independently owned gaming site on the Internet. After Destructoid was nominated for three Webby Awards and listed as one of the 25 most valuable blogs on the Web, he helped ModernMethod launch their film news and reviews site, Flixist.

Six years of journalism has allowed him to live in Rome, California, Pennsylvania, Ohio, and New York. Tom’s attended industry events such as CES and E3, but with a degree in 3D graphics he’s pursuing a career in game design and hopes to one day take part in GDC from the other side of the stage. He’s on Reddit far more often than Twitter, but you can reach him @Fronztoid.

Top 100 Most Influential

After eight years of writing about video games, I wanted to take the pulse of the game industry. I organized this list with the criteria for influence being: how long since a studio’s last release, how many releases they had in 2013 and 2014... Continue reading »

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An introductory note from the editor:   We started publishing US based regional and national lists in 2012 in response to myriad emails from aspiring animators seeking advice regarding the "best" schools in the US. The US-centric lists... Continue reading »

2017

An introductory note from the editor:    We started publishing US based regional and national lists in 2012 in response to myriad emails from aspiring animators seeking advice regarding the "best" schools in the US. The US-centric lists... Continue reading »

Gone are the days of movies requiring one or a few 3D animated characters. Even casual television shows often have crowds of fake 3D people walking around in the background without viewers ever realizing it. Animating hundreds of humans walking down... Continue reading »

Autodesk isn’t just dominating the 3D industry anymore! With a few SketchBook Pro iterations under their belt in the past few years, they’ve quickly assembled a digital drawing and painting application that’s essential for every form of 2D artist.... Continue reading »

Smith Micro Software’s Poser series has been around since 1995 and is famous for giving you a wide library of gorgeous 3D characters and props to use. Artists that utilize those assets can now hit the ground running and spend more time focusing on... Continue reading »

Pixologic has declared that ZBrush 4R7 is the final iteration within the ZBrush 4 series, and that they are working on ZBrush 5.0. Instead of adding a few small updates, they’ve packed it with major additions to make ZBrush 4R7 one of the most... Continue reading »

Maya is arguably the most famous animation software in the history of 3D animation industry, so let’s take a look at what’s new in Autodesk Maya 2016! Please note that Extension 1 and 2 features are available only to current Maya subscribers as part... Continue reading »

Blender is one of the best things to ever happen in the 3D industry. It’s 100% free, with no asterisk. You can download the full version for free, you can use it for personal or professional studio projects for free, and you can even change the... Continue reading »

Autodesk has unveiled the new tools and features that they’ll be adding to 3ds Max 2017. This software has been one of the most influential programs in the 3D entertain industry’s history, and we’re excited to the new software skills that you can... Continue reading »