What does it take to get a job with Activision Blizzard? What is it like working at Activision Blizzard? ACR takes a look:
About Activision Blizzard
Activision Blizzard is a pure-play online and console game publisher. Headquartered in Santa Monica, CA., Activision Blizzard has been in the gaming industry since 1979 and according to the company website, the company is the world's most profitable pure-play game publisher. Specialties include video games, publishing, owner IP, and licensed IP. The company has dozes of best-selling video game to its credit including Spider-Man, X-Men, Shrek, Tony Hawk, James Bond, and Transformers.
Activision Blizzard maintains operations in Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Romania, Australia, Chile, India, Japan, China, the region of Taiwan, and South Korea. The company has more than 5,000 employees working in offices and studios around the world. The company headquarters is located at:
3100 Ocean Park Boulevard
Santa Monica, California 90405.
Activision Blizzard Jobs
Activision Blizzard, like many firms, is always on the lookout for fresh talent. As of August 27, 2011, the company had dozens of opportunities to work at offices across the U.S. Just a few openings included:
- Cinematic Animator
- Technical Director, LookDev
- 3D Character Artist (Next-Gen MMO)
- 3D Character Weapon and Equipment Artist (Next-Gen MMO)
- Senior 3D Character Artist (Next-Gen MMO)
- FX Artist (Unannounced Game Title)
To search for current openings, visit the Activision Blizzard website at activisionblizzard.com and select “Careers.” Application and submission guidelines will be included with each position.
Activision Blizzard Salaries
Salaries for Activision Blizzard employees vary depending on specialization and position, but they are competitive within the industry. The following are salary ranges for various positions within the company. This information was provided by Glassdoor.com.
- Game Designer: $55,000-$83,000
- 3D Artist: $65,000-$70,000
- Lead Artist: $110,000-130,000
- Modeler: $62,000-$67,000
- Producer: $77,000-$94,000
- Technical Director: $144,000-$193,000
- Producer: $77,000-$94,000
- Graphic Artist: $68,000-$115,000
Game Developer Magazine conducts an industry-wide salary survey each year. The latest survey lists average salaries for programmers, artists and animators, game designers, production specialists, and sound designers working in the gaming industry. See how Activision Blizzard compares. The results of the survey are as follows:
- Programmers: $85,733
- Art & Animation: $71,354
- Game Design: $70,223
- Production: $88,544
- Sound Designer: $68,088
- Business and Legal: $106,452
Game Developer Magazine is a San Francisco-based print publication serving more than 30,000 professional game developers.