What does it take to get a job with Take-Two Interactive? What is it like working at Take-Two Interactive? ACR takes a look:
About Take-Two Interactive
New York-based Take-Two Interactive is famous for franchises such as Grand Theft Auto and Red Dead Revolver. Other franchises include Max Payne, Manhunt, Midnight Club, Top Spin, Sid Meier’s Railroads! and many others. The company publishes through its own labels including Rockstar Games and 2K. Take-Two products are available for top platforms such as PlayStation 2 and 3, PSP, Nintendo DS, Wii, and for PCs.
Take-Two Interactive has hundreds of employees working in offices around the world. In addition to New York, the company’s U.S. offices are located in San Diego CA., Novato, CA., Quincy, MA., Hunt Valley, MD., Bellevue, WA., Camarillo, CA., and Northridge, CA. Other offices are located in Canada, Australia, Shanghai, England, Australia, New Zealand, Japan, Netherlands, and Seoul.
Take-Two Interactive Jobs
Take-Two Interactive, like many gaming companies, is always looking for fresh talent. To browse trough current job openings, visit the Take-Two Interactive website at take2games and click “Careers” at the top of the page. You can conduct your search by label, job category, and location. Once you find a position that interest you, the system will provide details about the position, requirements, and how to apply. If you do not find a position that interests you, you can still post your resume.
Take-Two Interactive Salaries
Like other companies, salaries for Take-Two Interactive employees vary depending job responsibilities, skills, and education. The company does not list salaries on its website, however, Game Developer Magazine conducts an industry-wide salary survey each year. The latest survey lists average salaries for programmers, artists and animators, game designers, production specialists, and sound designers working in the gaming industry. The results of the survey are as follows:
- Programmers: $85,733
- Art & Animation: $71,354
- Game Design: $70,223
- Production: $88,544
- Sound Designer: $68,088
- Business and Legal: $106,452
Game Developer Magazine is a San Francisco-based print publication serving more than 30,000 professional game developers.