Esports is expected to generate more than $1 billion in revenue by 2020, along nearly 400 million spectators by the end of this year alone. This growth has expanded opportunities in fields from broadcasting and event planning to accounting, legal and marketing. The growth of eSports has even created entirely new career categories, including eSports Management.
The growth rate for eSports is around 41.3% year-over-year, and that growth is expected to transform the space into a $1.5 billion market by 2020, up from $493 million in 2016 and $655 million in 2017. Total revenue for 2018 alone is expected to exceed $900 million, with China and North America generating over half of this figure.
Ashland University Becomes Nation’s First Higher Education Institution to offer Fortnite Scholarships
In April 2018, Ashland University, a private school located in Ashland, Ohio, became the first university in the U.S. to offer scholarships for Fortnite. The annual scholarships are worth up to $4,000.
Between 2014 and today, nearly 100 schools across the U.S. and Canada launched eSports programs. This figure is expected to reach 120 by the end of this year, and this rapid growth is expected to continue worldwide for years to come. In China alone, gaming has become a team sport at a staggering 910 universities across the country.
Now that people are using the words “massive,” “huge,” and “explosive” to describe eSports, it’s time to get to know an organization that’s been driving the development of this competitive sport at the collegiate level. Formed on July 28, 2016 at the first ever Collegiate eSports Summit held in Kansas City, Missouri, the National Association of Collegiate eSports (NACE) is the only association of college and university sponsored eSports programs that promotes the education and development of students through intercollegiate eSports.
The University of Akron (UA) is so serious about eSports that the school plans to phase out 80 degree programs and add a new eSports facility that it says will be “the largest amount of dedicated eSports space of any university in the world to date.” With more than 5,200 combined square feet, the facility will house more than 90 state-of-the-art gaming PCs and 30 next generation consoles.
When it comes to VFX artists, Matt Sloan has a filmography that’s hard to beat. Honing his skills alongside his profession’s best and brightest, he has travelled around the world and back again in pursuit of work experiences that would catapult him to new levels.
The University of Roehampton in London, England has announced that it will be offering scholarships for students who demonstrate aptitude in the growing field of competitive gaming. The school says that the scholarship is the first of its kind for a London university.
Now that eSports has moved well beyond being the next big thing in intercollegiate varsity sports, the availability of scholarships has skyrocketed. In fact, eSports scholarships grew an astonishing 480% last year, and the trend is expected to continue.
So, the Fall semester is finally here and game design students across the country are gearing up for another exciting ride. Schools such as KCAD, Pratt Institute, and MICA are entering their second year in the game education arena, while others such as SUNY Canton are fast approaching the much-anticipated four-year mark. While we don’t have any new game design program launches to announce for this month, we do have a few pieces of information that you might find interesting about what the School of Game Design and PlayStation are up to. Here you go.